Powertech Skill Tree Calculator

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Skill Tree - PowerTech
01
Heat Blast
Instant
Cooldown:15 secs secs
0/1Next Rank:Discharges 8 heat into a fiery blast, dealing (x) - (y) elemental damage. This ability does not respect the global cooldown.

Range: 10 m
Left click to add a point
03
Empowered TechPassive0/3Next Rank:Increases shield chance by 2%Left click to add a point
02
Heat ScreenPassive0/2Next Rank:Flame Burst and Heat Blast generate a Heat Screen, increasing shield absorption by 1% for 15 seconds. Stacks up to 4 times.Left click to add a point
02
Jet SpeedPassive0/2Next Rank:Jet Charge has a 50% chance to increase your movement speed by 30% for 4 seconds.Left click to add a point
01
Jet Charge
Instant
Cooldown:15 secs
0/1Next Rank:Jumps to a distant target, dealing (x) kinetic damage, interrupting the target's current action and immobilizing the target for 3 seconds. Cannot be used against target in cover.Left click to add a point
02
Flame SurgePassive0/2Next Rank:Increases the damage dealt by Flame Sweep by 6%. In addition, Jet Charge grants 1 charge of Flame Surge, which makes your next Flame Sweep generate no heat.Left click to add a point
02
No EscapePassive0/2Next Rank:Grapple has a 50% chance to immobilize the target for 3 seconds. In addition, your Stealth Scan has a 50% chance to immobilize the targets it reveals for 3 seconds.Left click to add a point
01
SuperCharged Ion GasPassive0/1Next Rank:Increases the damage dealt by Ion Overload by 25%. In addition, while Ion Gas Cylinder is active, Rail Shot triggers a blast from Ion Gas Cylinder that hits the target and up to 4 additional enemies within 5 meters. Does not damage sleeping, lifted, or incapacitated enemies.Left click to add a point
02
Ion ScreenPassive0/2Next Rank:Further increases damage reduction while Ion Gas Cylinder is active by 1%Left click to add a point
02
Flame ShieldPassive0/2Next Rank:Increases the critical chance of Rocket Punch and Flame Sweep by 8%. In addition, shielding an attack has a 25% chance to finish the cooldown on Rocket Punch. This effect cannot occur more than once every 4.5 seconds.Left click to add a point
02
Shield VentsPassive0/2Next Rank:Increases shield chance by 1%. In addition, sheilding an attack has a 25% chance to vent 8 heat. This effect cannot occur more than once every 6 seconds.Left click to add a point
01
Oil Slick
Instant
Cooldown:1 min
0/1Next Rank:Sprays the immediate area with oil. Nearby enemies become unbalanced and their accuray of ranged and melee attacks is lowered by 20% for 18 seconds.Left click to add a point
02
Ablative UpgradesPassive0/2Next Rank:Increases absorption by 2% and reduces the cooldown of Kolto Overload by 30 seconds.Left click to add a point
01
Neural OverloadPassive0/1Next Rank:Ion Gas Cylinder damage now lowers the movement speed of the target by 50% for 2 seconds.Left click to add a point
02
Ion OverloadPassive0/2Next Rank:Rocket Punch now has a 50% chance to trigger your Ion Gas Cylinder. In addition, when Ion Gas Cylinder deals damage, it has a 50% chance to shock the target for (x) additional energy damage over 6.0 seconds. Does not damage sleeping, lifted, or incapacitated enemies. Generates a high amount of threat.Left click to add a point
03
Steely ResolvePassive0/3Next Rank:Increases Aim by 3%Left click to add a point
02
Rebraced ArmorPassive0/2Next Rank:Increases armor rating by 8%Left click to add a point
02
CombustPassive0/2Next Rank:Flame Burst and Flame Sweep combust the target, lowering its damage dealt by 2.5% for 15.0 seconds.Left click to add a point
03
IntimidationPassive0/3Next Rank:Increases damage done by all fire effects by 2%Left click to add a point
02
Rail LoadersPassive0/2Next Rank:Increases the damage of Rail Shot by 3%Left click to add a point
0Shield Tech (Defense)
01
Immolate
Heat:8
Instant
Cooldown:15 secs
0/1Next Rank:Spray the target with fuel and ignite it into a fireball that does (x) - (y) elemental damage.Left click to add a point
02
Stabilized ArmorPassive0/2Next Rank:Reduces damage taken from area effects by 15%. Additionally, while stunned, you take 15% less damage from all sources.Left click to add a point
03
Prototype Weapon SystemsPassive0/3Next Rank:Increases the critical strike damage bonus of Rocket Punch, Flame Burst and Immolate by 10%Left click to add a point
02
Prototype Flame ThrowerPassive0/2Next Rank:Flame Burst, Flame Sweep and Immolate have a 50% chance to grant Prototype Flame Thrower, increasing the damage dealt by your next Flame Thrower by 20% and making Flame Thrower immune to interrupts. Stacks up to 3 times. At 3 stacks, Flame Thrower additionally slows the movement speed of all affected targets by 70% for the duration.Left click to add a point
01
Hydraulic Overrides
Instant
Cooldown:30 secs
0/1Next Rank:Grants 8 seconds of immunity from movement-impairing effects, knockdowns and physics and increases movement speed by 30%.Left click to add a point
01
Charged Gauntlets0/1Next Rank:Damage dealt by Rocket Punch and Retractable Blade have a 25% chance to make your next Rail Shot an automatic critical hit.Left click to add a point
01
HamstringPassive0/1Next Rank:Retractable Blade slows the target by 30% for 6 seconds.Left click to add a point
02
Flame BarragePassive0/2Next Rank:Flame Burst has a 15% chance and Immolate has a 50% chance to make your next Rocket Punch free. This effect lasts 15.0 seconds.Left click to add a point
03
Serrated BladesPassive0/3Next Rank:Increases the damage dealt by Retractable Blade's bleed effect by 5%.Left click to add a point
02
HitmanPassive0/2Next Rank:Reduces the cooldown of Quell by 1 second.Left click to add a point
02
Pneumatic BootsPassive0/2Next Rank:Increases movement speed by 7.5% while High Energy Gas Cylinder is active.Left click to add a point
01
Retractable Blade
Instant
0/1Next Rank:Plunges a retractable blade into the target that deals (x) - (y) kinetic damage and causes the target to bleed for (z) internal damage over 15.0 seconds.

Range: 4 m
Left click to add a point
02
Prototype Cylinder VentilationPassive0/2Next Rank:While High Energy Gas Cylinder is active, you have a 50% chance to vent 8 heat every 6 seconds.Left click to add a point
01
Prototype CylindersPassive0/1Next Rank:Increases the effect of your gas cylinders while they are active:

Combustable Gas Cylinder: Increases tech critical chance by 3%.

High Energy Gas Cylinder: Futher increases all internal and elemental damage dealt by 3%.

Ion Gas Cylinder: Increases the damage dealt by Ion Gas Cylinder 8%.
Left click to add a point
02
Hot IronPassive0/2Next Rank:Increases the damage dealt by Flame Burst and Retractable Blade by 3%.Left click to add a point
02
Power ArmorPassive0/2Next Rank:Reduces all damage taken by 1%.Left click to add a point
02
Advanced ToolsPassive0/2Next Rank:Reduces the cooldown of Flame Thrower by 1.5 seconds and Grapple by 5 seconds.Left click to add a point
02
Prototype Burn EnhancersPassive0/2Next Rank:Increases the critical hit chance of all fire effects by 3%.Left click to add a point
02
Prototype Electro SurgePassive0/2Next Rank:Reduces the cooldown of Electro Dart by 5 seconds.Left click to add a point
03
PuncturePassive0/3Next Rank:Rail Shot ignores 20% of the target's armorLeft click to add a point
0Advanced Prototype (Damage)
01
Thermal Detonator
Heat:16
Instant
Cooldown:15 secs
0/1Next Rank:Hurls a thermal detonator that adheres to the target and detonates after several seconds. Standard and weak enemies enter a state of panic while the explosive is active. The explosion deals (x) - (y) kinetic damage when it detonates. Standard and weak targets are knocked back from the blast.Left click to add a point
02
Automated DefensesPassive0/2Next Rank:Critical hits have a 50% chance to reduce the active cooldown on Kolto Overload and Thermal Sensor Override by 3 seconds. This effect cannot occur more than once every 1.5 seconds.Left click to add a point
03
BurnoutPassive0/3Next Rank:Increases tech critical hit chance by 1% and increases the damage dealt by periodic elemental effects by 10% on targets below 30% max health.Left click to add a point
02
Energy RebounderPassive0/2Next Rank:When you take damage, you have 50% chance to reduce the active cooldown of Energy Shield by 1.5 second. This effect cannot occur more than once every 1.5 seconds.Left click to add a point
03
Rain of FirePassive0/3Next Rank:Rapid Shots, Rocket Punch, Rail Shot, Unload and Flame Sweep deal 3% additional damage to burning targets.Left click to add a point
02
FirebugPassive0/2Next Rank:Increases the critical bonus damage of Combustible Gas Cylinder, Rail Shot, Incendiary Missile and Thermal Detonator by 15%.Left click to add a point
02
Rapid VentingPassive0/2Next Rank:Reduces the cooldown of Vent Heat by 15 seconds.Left click to add a point
03
Prototype Particle AcceleratorPassive0/3Next Rank:While Combustible Gas Cylinder is active, Flame Burst has a 15% chance and Rocket Punch has a 20% chance to finish the cooldown on Rail Shot and make the next Rail Shot free. This effect cannot occur more than once every 6 seconds.Left click to add a point
02
DegaussPassive0/2Next Rank:Energy Shield has a 50% chance to remove all movement-impairing effects when activated.Left click to add a point
02
Superheated RailPassive0/2Next Rank:Rail Shot ignores 15% of the target's armor. In addition, if Rail Shot hits a burning target, it has a 50% chance to vent 8 heat and refresh the duration of your Combustible Gas Cylinder's burn effect if presentLeft click to add a point
01
Incendiary Missile
Heat:25
Instant
0/1Next Rank:Fires a missile that explodes on contact, igniting the target for (x) - (y) elemental damage and an additional (z) elemental damage over 18 seconds.Left click to add a point
02
Infrared SensorsPassive0/2Next Rank:Increases stealth detection by 1, melee and ranged defense by 1% and reduces the cooldown of Stealth Scan by 2.5 seconds.Left click to add a point
03
Superheated GasPassive0/3Next Rank:Increases the damage dealt by Combustible Gas Cylinder by 10% and its chance to be triggered by 2%.Left click to add a point
02
Sweltering HeatPassive0/2Next Rank:Combustible Gas Cylinder has a 50% chance when it applies its effects to reduce the movement speed of the target by 30% for 2.0 seconds.Left click to add a point
02
Gyroscopic Alignment JetsPassive0/2Next Rank:You have a 50% chance to vent 8 heat when stunned, immobilized, knocked down or otherwise incapacitated.Left click to add a point
03
Bursting FlamePassive0/3Next Rank:Flame Burst has a 33.3% chance to trigger your Combustible Gas Cylinder if active.Left click to add a point
02
Iron FistPassive0/2Next Rank:Increases the damage dealt by Rocket Punch by 4%.Left click to add a point
03
Integrated Cardio PackagePassive0/3Next Rank:Increases Endurance by 1%Left click to add a point
0Pyrotech (Damage)
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User Submitted / Approved Builds
Powertech - The best in shielding, defensive tactics and high powered flamethrowers combine to make the Powertech an impenetrable one-man blockade, getting up close and personal to take down enemies of all sizes.
- Class Role: Tank, Damage
- Weapon: Blaster Pistols
- Armor: Heavy
- Resource: Heat


Recommended Crew Skills:

Crafting: (one of the following)
Armormech - Good for making Armor pieces for Non-force users.
Armstech - Good for making Blasters, Cannons, Rifles, Blaster mods, melee weapons.

Gathering:
Scavenging - Assists with gathering scavenged metals, compounds and other special items required for Armormech, Armstech.

Missions: (one of the following)
Underworld Trading - Goes with Armormech, gets you underworld metals and luxury frabrics.
Armstech - Goes with Armstech, gets you researched compounds and misc schematics.

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