
Monster
Octopus King Orange
Level 133. Fish. Large-sized. Archer type. Water — Strong vs Fire · Weak vs Water, Wind.
Water
Combat Stats
Derived from Archer growth at level 133.
Max HP181,08090540 × 2 VIT
Hit249.5133 + 116.5 DEX
Flee216133 + 83 AGI
Base Attributes
round(growth × Lv) from monster type
STR100
0.75 × 133
VIT100
0.75 × 133
AGI166
1.25 × 133
INT33
0.25 × 133
DEX233
1.75 × 133
Luck166
1.25 × 133
How these are calculated
- Attributes — round(growth × Lv)
- Max HP — (100 + 10·Lv + 10·½·Lv·(Lv+1)) × (1 + VIT/100)
- Hit — Lv + DEX/2
- Flee — Lv + AGI/2
- ATK / DEF — scale with weapon type & rank (not computed here)
Element Matchups
Water — Water — Strong vs Fire · Weak vs Water, Wind View full element page

Strong matchups1
Weak matchups2
Defensive rules3
Damage Dealt
When this monster attacks, damage is modified against each target element.
Strong = bonus damage · Weak = reduced damage
Artifact Drop
| Item | Drop % |
|---|---|
| Primordial | 1 |
Card Drop
| Item | Drop % |
|---|---|
| Octopus King Orange Card | 0.5 |
Equipment Drops
Gem Drops
| Item | Drop % |
|---|---|
| Elemental Overload Gem | 0.1 |
Material Drops
| Item | Drop % |
|---|---|
| Cosmetic Converter | 0.01 |
| Resonance Core | 0.1 |
| Lunaris Crystal | 0.4 |
| Oceanite | 100 |
Consumable Drops
| Item | Drop % |
|---|---|
| Box of Origins | 1 |
| Tactical Power Node | 0.1 |
Cosmetic Drops
| Item | Drop % |
|---|---|
| Turtle Baby Pet | 0.01 |
Combat Skills
| Skill | Lv | Chance | Cooldown | Cast |
|---|---|---|---|---|
| Sharpen | 1 | 0.5 | 30s | None |
| Force Shot | 2 | 0.2 | 5s | Ground |
| Strafing Volley | 2 | 0.2 | 5s | Target |
| Ice Shard | 2 | 0.2 | 10s | Target |
Found On Maps
Zones where this monster appears in the spawn or boss pool.
| Map | Role |
|---|---|
| Turtle Nexus | Spawn |
Level 133. Fish. Large-sized. Archer type. Water — Strong vs Fire · Weak vs Water, Wind.
