Aspect of Perpetual Stomping

Barbarian Codex of Power Dry Steppes Mobility

Aspect of Perpetual Stomping is an aspect in Diablo 4 that is exclusive to the Barbarian class. It is a mobility aspect that allows Barbarians to quickly traverse the battlefield and engage enemies with powerful kicks and ground stomps. This aspect is unlocked by completing Chamel House in the Dry Steppes region.

Aspect of Perpetual Stomping

The aspect’s description states that damaging an enemy with Kick or Ground Stomp resets Leap’s cooldown. This means that Barbarians can use these skills to keep Leap available more often, allowing for more frequent and effective use of mobility. The combination of Leap, Kick, and Ground Stomp can make Barbarians incredibly mobile and agile in combat, allowing them to quickly close the gap to their enemies and deal significant damage.

This aspect can be particularly useful for Barbarians who want to focus on mobility and crowd control. By chaining together Leap, Kick, and Ground Stomp, Barbarians can stun and knock back enemies, creating opportunities for them to deal damage or reposition themselves. Additionally, resetting Leap’s cooldown with Kick and Ground Stomp can allow Barbarians to quickly escape dangerous situations or pursue fleeing enemies.

Overall, Aspect of Perpetual Stomping is a powerful tool for Barbarians who want to be more mobile and aggressive in combat. Its synergy with other Barbarian skills makes it a valuable aspect to have in any build, particularly for those who want to focus on crowd control and mobility.

Barbarian Aspect List

NameTypeDescription
Accelerating AspectOffensiveCritical Strikes with Core Skills increase your Attack Speed by +15 - 25% for 5.0 seconds.
Aspect of DisobedienceDefensiveYou gain 0.25% increased Armor for 4 seconds when you deal any form of damage, stacking up to 25.00%.
Aspect of Inner CalmOffensiveDeal 5 - 10 % increased damage for each second you stand still, up to 30.0%.
Aspect of MightDefensiveBasic Skills grant 20.0% Damage Reduction for 2 - 6 seconds.
Aspect of RetributionOffensiveDistant enemies have a 8% chance to be Stunned for 2 seconds when they hit you. You deal 20% increased damage to Stunned enemies.
Aspect of Shared MiseryUtilityLucky Hit: When you hit a Crowd Controlled enemy, there is up to a 30% chance for that Crowd Control effect to spread to another unaffected enemy.
Aspect of the Crowded SageDefensiveYou Heal for # Life per second for each Close enemy, up to 50 Life per second.
Aspect of the Deflecting BarrierDefensiveWhile you have a Barrier active, there is a 7-13% chance to ignore incoming direct damage from Distant enemies. Barriers absorb damage from all sources up to a specified amount.
Aspect of the ExpectantOffensiveAttacking enemies with a Basic Skill increases the damage of your next Core Skill by 5.0%, up to 50%.
Aspect of the ProtectorDefensiveDamaging an Elite enemy grants you a Barrier absorbing up to num damage for 10 seconds. This effect can only happen once every 30 seconds. Barriers absorb damage from all sources up to a specified amount.
Aspect of the UmbralResourceRestore 1 of your Primary Resource when you Crowd Control an enemy.
AssimilationResourceYou have +8.0% increased Dodge Chance versus enemies affected by Damage Over Time effects. When you Dodge you gain 5-10 of your Primary Resource.
Conceited AspectOffensiveDeal 15 to 25% increased damage while you have a Barrier active.
Edgemaster's AspectOffensiveSkills deal up to 10% increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource.
Eluding AspectUtilityBecoming Injured while Crowd Controlled grants you Unstoppable for 4 seconds. This effect has a 40 second Cooldown.
Exploiter's AspectUtilityYou have +20.0% increased Crowd Control Duration. While enemies are Unstoppable, you deal x{20/50}% increased damage to them.
Ghostwalker AspectMobilityWhile Unstoppable and for 2 seconds after, you gain 10% increased Movement Speed and can move freely through enemies.
Needleflare AspectOffensiveThorns damage dealt has a 20% chance to deal damage to all enemies around you.
Protecting AspectDefensiveWhen hit while not Healthy, a magical bubble is summoned around you for 3 seconds. While standing in the bubble players are Immune. Can only occur once every 90.0 seconds.
Rapid AspectOffensiveBasic Skills gain 15% Attack Speed.
Smiting AspectOffensiveYou have 10-20% increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain 20-40% increased Crowd Control Duration.
Starlight AspectResourceGain 10 -20 of your Primary Resource for every 25.0% of your Life that you Heal.
Wind Striker AspectMobilityCritical Strikes grant 8.0% Movement Speed for 1 second, up to 6 seconds.
Aspect of Ancestral EchoesOffensiveLucky Hit: Damaging enemies with Leap, Upheaval, or Whirlwind has up to a 40% chance to summon an Ancient to perform the same Skill. Can only happen once every 5 seconds.
Aspect of Ancestral ForceOffensiveHammer of the Ancients quakes outwards, dealing 32% of its damage to enemies.
Aspect of AnemiaUtilityLucky Hit: Direct damage against Bleeding enemies has up to a 20-30% chance to Stun them for 2 seconds.
Aspect of Berserk FuryResourceYou gain 3-6 Fury per second while Berserking.
Aspect of Berserk RippingOffensiveWhenever you deal direct damage while Berserking, inflict 20-30% of the base damage dealt as additional Bleeding damage over 5 seconds. Berserking grants 25% increased damage and 15% increased Movement Speed. This effect lasts up to 5 seconds.
Aspect of Bul-KathosDefensiveLeap creates an Earthquake that deals num Physical damage over 4 seconds. While standing in Earthquakes, you gain 5% increased Damage Reduction.
Aspect of Burning RageOffensiveWhile Berserking, you deal # Fire damage every second to surrounding enemies.
Aspect of Echoing FuryResourceYour Shout Skills generate 2.0 Fury per second while active.
Aspect of Encroaching WrathOffensiveAfter spending 100.0 Fury, your next Weapon Mastery Skill deals x{82/100}% increased damage.
Aspect of Giant StridesResourceReduces the Cooldown of Leap by 3-5 seconds per enemy hit, up to a maximum of 9 seconds.
Aspect of Grasping WhirlwindUtilityWhirlwind periodically Pulls enemies to you.
Aspect of Limitless RageOffensiveEach point of Fury you generate while at Maximum Fury grants your next Core Skill 1-2% increased damage, up to 15-30%.
Aspect of Numbing WrathDefensiveEach point of Fury generated while at maximum Fury grants num Fortify.
Aspect of Perpetual StompingMobilityDamaging an enemy with Kick or Ground Stomp resets Leap's Cooldown.
Aspect of Tempering BlowsDefensiveAfter swapping weapons 6 times, gain num Fortify. Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life.
Aspect of the Dire WhirlwindOffensiveWhirlwind's Critical Strike Chance is increased by 5% for each second it is channeled, up to 20%.
Aspect of the Iron WarriorDefensiveIron Skin grants Unstoppable, and 10% Damage Reduction. Unstoppable characters have all Control Impairing Effects removed and prevented.
Aspect of the Relentless ArmsmasterResourceGain 20% increased Fury Generation while all damage bonuses from the Walking Arsenal Key Passive are active.
Aspect of Unrelenting FuryResourceKilling an enemy with a Core Skill refunds 10.0% of its base Fury cost. Can only happen once per Skill cast.
Battle-Mad AspectUtilityGain Berserking for 1-2.5 seconds after swapping weapons 10.0 times.
Bear Clan Berserker's AspectResourceKilling an enemy while Berserking has a 40.0% chance to grant 16-32% increased Cooldown Reduction to your Brawling Skills for 2.0 seconds.
Bold Chieftain's AspectResourceWhenever you cast a Shout Skill, its Cooldown is reduced by 2.7-5.4 seconds per Nearby enemy, up to a maximum of 12.0 seconds.
Brawler's AspectOffensiveEnemies damaged by Kick or Charge will explode if they are killed within the next 2 seconds, dealing num damage to surrounding enemies.
Death Wish AspectOffensiveGain num Thorns while Berserking. Berserking grants 25% increased damage and 15% increased Movement Speed. This effect lasts up to 5 seconds.
Devilish AspectOffensiveAfter generating 100.0 Fury your next Core Skill creates a Dust Devil that deals {#}% damage to enemies behind the target.
Dust Devil's AspectOffensiveWhirlwind leaves behind Dust Devils that deal #% damage to surrounding enemies.
Earthquake AspectOffensiveGround Stomp creates an Earthquake damaging enemies for # Physical damage over 4 seconds. While standing in Earthquakes, you deal 5-15% increased damage.
Earthstriker's AspectOffensiveAfter swapping weapons 10 times, your next attack will Overpower and deal 30% increased Overpower damage. Overpowering deals bonus damage based on the sum of your current Life and Fortified Life.
Iron Blood AspectDefensiveGain 2.0% Damage Reduction for each Nearby Bleeding enemy up to 10% maximum.
Luckbringer AspectUtilityGain 12-20% increased Lucky Hit Chance while all damage bonuses from the Walking Arsenal Key Passive are active.
Relentless Berserker's AspectUtilityLucky Hit: Damaging an enemy with a Core Skill has up to a 22% chance to extend the duration of Berserking by 1 second. Double this duration if it was a Critical Strike.
Skullbreaker's AspectOffensiveStunning a Bleeding enemy deals 22-40% of their total Bleeding amount to them as Physical damage.
Slaking AspectResourceLucky Hit: You have up to a 30% chance to gain 20 Fury when Rend deals direct damage to at least one Bleeding enemy.
Steadfast Berserker's AspectDefensiveLucky Hit: Up to a 35% chance to gain # Fortify whenever you deal direct damage while Berserking.
Veteran Brawler's AspectOffensiveEach time a Core Skill deals direct damage to an enemy, your next Charge or Leap deals 15% increased damage, up to 225%.
Weapon Master's AspectUtilityYour Weapon Mastery Skills have an additional Charge._x000D_
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Lucky Hit: Damaging an enemy with a Weapon Mastery Skill has up to a 32-50% chance to Stun them for 2 seconds.
Windlasher AspectOffensiveCasting Double Swing twice within 1.5 seconds creates a Dust Devil that deals #% damage to enemies behind the target.

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