Aspect of Giant Strides


In the fierce and brutal world of Diablo 4, barbarians are known for their raw strength and indomitable spirit. The Aspect of Giant Strides taps into the primal might of these mighty warriors, allowing them to reduce the cooldown of their Leap ability by striking enemies. In this article, we delve into the mechanics and significance of the Aspect of Giant Strides, its association with the barbarian class, and the process of unlocking and imprinting this formidable aspect onto their gear.

Aspect of Giant Strides

Aspect Description:
The Aspect of Giant Strides empowers barbarians with the ability to decrease the cooldown of their Leap ability by striking enemies. Leap is a core skill in the barbarian’s arsenal, enabling them to traverse great distances and crush enemies with devastating force. With the Aspect of Giant Strides, each enemy hit by Leap reduces its cooldown by 3 to 5 seconds, allowing barbarians to perform consecutive leaps and maintain constant pressure on their foes. The reduction in cooldown is cumulative, reaching a maximum of 9 seconds when multiple enemies are struck.

Class Availability: Barbarian
The Aspect of Giant Strides is designed exclusively for the barbarian class, capitalizing on their affinity for raw power and their aggressive playstyle. Barbarians are renowned for their physical prowess and ability to charge headlong into battle. With the Aspect of Giant Strides, they can unleash their inner giant, dominating the battlefield with relentless leaps and devastating attacks.

Type: Resource
While the Aspect of Giant Strides falls under the category of resource aspects, it intertwines resource management with the barbarian’s offensive capabilities. By reducing the cooldown of Leap, barbarians gain greater freedom to utilize this core skill more frequently. Leap not only serves as a means of transportation but also deals damage to enemies upon landing, making it a versatile offensive tool. With the Aspect of Giant Strides, barbarians can strategically plan their leaps, optimizing their movement and maximizing their damage output.

Unlocking and Imprinting the Aspect:
To acquire the Aspect of Giant Strides, barbarians must embark on challenging quests and overcome formidable adversaries within the realms of Diablo 4. By defeating powerful foes and looting specific items, they can acquire the necessary components to unlock this empowering aspect. Once obtained, barbarians can imprint the Aspect of Giant Strides onto their gear, infusing their weapons, armor, or other equipment with the raw might of their leaping prowess.

Gameplay Implications:
The Aspect of Giant Strides introduces several key gameplay implications that enhance the barbarian’s combat effectiveness:

  • Agile Mobility: By reducing the cooldown of Leap, the Aspect of Giant Strides enhances the barbarian’s mobility and battlefield presence. Barbarians can quickly close the gap between themselves and their enemies, initiating combat or repositioning to gain a strategic advantage. The reduced cooldown allows for more frequent leaping, enabling swift traversal and agile evasions.
  • Continuous Pressure: With the ability to consecutively perform Leaps, barbarians can maintain constant pressure on their adversaries. By chaining leaps together, they can swiftly engage and disengage from combat, keeping their enemies off-balance and unable to retaliate effectively. The Aspect of Giant Strides empowers barbarians to dictate the flow of battle and control the pace of engagements.
  • Cooldown Management: The Aspect of Giant Strides encourages barbarians to carefully consider their targets and plan their leaps accordingly. Striking multiple enemies with a single Leap grants a greater reduction in cooldown, incentivizing barbarians to aim for densely packed groups or clusters of foes. This aspect adds a layer of strategic decision-making, allowing barbarians to optimize their cooldown management for maximum impact.
  • Versatile Offensive Tool: Leap, augmented by the Aspect of Giant Strides, becomes not only a movement ability but also a potent offensive tool. The reduced cooldown enables barbarians to utilize Leap more frequently as a means of dealing damage. By strategically timing their leaps, barbarians can capitalize on opportunities to crush their enemies with the force of a raging giant.

The Aspect of Giant Strides bestows upon barbarians the raw power and agility of giants, allowing them to unleash devastating leaps upon their enemies in the unforgiving world of Diablo 4. By reducing the cooldown of Leap through striking enemies, barbarians can maintain an unrelenting assault, controlling the battlefield and dominating their foes. Unlocking and imprinting this aspect onto their gear is a testament to a barbarian’s relentless pursuit of power and their unyielding determination in the face of adversity. Embrace the Aspect of Giant Strides, channel the might of giants, and leave a trail of destruction in your wake as a barbarian in Diablo 4.

Barbarian Aspect List

Accelerating AspectOffensiveCritical Strikes with Core Skills increase your Attack Speed by +15 - 25% for 5.0 seconds.
Aspect of DisobedienceDefensiveYou gain 0.25% increased Armor for 4 seconds when you deal any form of damage, stacking up to 25.00%.
Aspect of Inner CalmOffensiveDeal 5 - 10 % increased damage for each second you stand still, up to 30.0%.
Aspect of MightDefensiveBasic Skills grant 20.0% Damage Reduction for 2 - 6 seconds.
Aspect of RetributionOffensiveDistant enemies have a 8% chance to be Stunned for 2 seconds when they hit you. You deal 20% increased damage to Stunned enemies.
Aspect of Shared MiseryUtilityLucky Hit: When you hit a Crowd Controlled enemy, there is up to a 30% chance for that Crowd Control effect to spread to another unaffected enemy.
Aspect of the Crowded SageDefensiveYou Heal for # Life per second for each Close enemy, up to 50 Life per second.
Aspect of the Deflecting BarrierDefensiveWhile you have a Barrier active, there is a 7-13% chance to ignore incoming direct damage from Distant enemies. Barriers absorb damage from all sources up to a specified amount.
Aspect of the ExpectantOffensiveAttacking enemies with a Basic Skill increases the damage of your next Core Skill by 5.0%, up to 50%.
Aspect of the ProtectorDefensiveDamaging an Elite enemy grants you a Barrier absorbing up to num damage for 10 seconds. This effect can only happen once every 30 seconds. Barriers absorb damage from all sources up to a specified amount.
Aspect of the UmbralResourceRestore 1 of your Primary Resource when you Crowd Control an enemy.
AssimilationResourceYou have +8.0% increased Dodge Chance versus enemies affected by Damage Over Time effects. When you Dodge you gain 5-10 of your Primary Resource.
Conceited AspectOffensiveDeal 15 to 25% increased damage while you have a Barrier active.
Edgemaster's AspectOffensiveSkills deal up to 10% increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource.
Eluding AspectUtilityBecoming Injured while Crowd Controlled grants you Unstoppable for 4 seconds. This effect has a 40 second Cooldown.
Exploiter's AspectUtilityYou have +20.0% increased Crowd Control Duration. While enemies are Unstoppable, you deal x{20/50}% increased damage to them.
Ghostwalker AspectMobilityWhile Unstoppable and for 2 seconds after, you gain 10% increased Movement Speed and can move freely through enemies.
Needleflare AspectOffensiveThorns damage dealt has a 20% chance to deal damage to all enemies around you.
Protecting AspectDefensiveWhen hit while not Healthy, a magical bubble is summoned around you for 3 seconds. While standing in the bubble players are Immune. Can only occur once every 90.0 seconds.
Rapid AspectOffensiveBasic Skills gain 15% Attack Speed.
Smiting AspectOffensiveYou have 10-20% increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain 20-40% increased Crowd Control Duration.
Starlight AspectResourceGain 10 -20 of your Primary Resource for every 25.0% of your Life that you Heal.
Wind Striker AspectMobilityCritical Strikes grant 8.0% Movement Speed for 1 second, up to 6 seconds.
Aspect of Ancestral EchoesOffensiveLucky Hit: Damaging enemies with Leap, Upheaval, or Whirlwind has up to a 40% chance to summon an Ancient to perform the same Skill. Can only happen once every 5 seconds.
Aspect of Ancestral ForceOffensiveHammer of the Ancients quakes outwards, dealing 32% of its damage to enemies.
Aspect of AnemiaUtilityLucky Hit: Direct damage against Bleeding enemies has up to a 20-30% chance to Stun them for 2 seconds.
Aspect of Berserk FuryResourceYou gain 3-6 Fury per second while Berserking.
Aspect of Berserk RippingOffensiveWhenever you deal direct damage while Berserking, inflict 20-30% of the base damage dealt as additional Bleeding damage over 5 seconds. Berserking grants 25% increased damage and 15% increased Movement Speed. This effect lasts up to 5 seconds.
Aspect of Bul-KathosDefensiveLeap creates an Earthquake that deals num Physical damage over 4 seconds. While standing in Earthquakes, you gain 5% increased Damage Reduction.
Aspect of Burning RageOffensiveWhile Berserking, you deal # Fire damage every second to surrounding enemies.
Aspect of Echoing FuryResourceYour Shout Skills generate 2.0 Fury per second while active.
Aspect of Encroaching WrathOffensiveAfter spending 100.0 Fury, your next Weapon Mastery Skill deals x{82/100}% increased damage.
Aspect of Giant StridesResourceReduces the Cooldown of Leap by 3-5 seconds per enemy hit, up to a maximum of 9 seconds.
Aspect of Grasping WhirlwindUtilityWhirlwind periodically Pulls enemies to you.
Aspect of Limitless RageOffensiveEach point of Fury you generate while at Maximum Fury grants your next Core Skill 1-2% increased damage, up to 15-30%.
Aspect of Numbing WrathDefensiveEach point of Fury generated while at maximum Fury grants num Fortify.
Aspect of Perpetual StompingMobilityDamaging an enemy with Kick or Ground Stomp resets Leap's Cooldown.
Aspect of Tempering BlowsDefensiveAfter swapping weapons 6 times, gain num Fortify. Fortified characters take 10% reduced damage. You become Fortified when you have more Fortify than current Life.
Aspect of the Dire WhirlwindOffensiveWhirlwind's Critical Strike Chance is increased by 5% for each second it is channeled, up to 20%.
Aspect of the Iron WarriorDefensiveIron Skin grants Unstoppable, and 10% Damage Reduction. Unstoppable characters have all Control Impairing Effects removed and prevented.
Aspect of the Relentless ArmsmasterResourceGain 20% increased Fury Generation while all damage bonuses from the Walking Arsenal Key Passive are active.
Aspect of Unrelenting FuryResourceKilling an enemy with a Core Skill refunds 10.0% of its base Fury cost. Can only happen once per Skill cast.
Battle-Mad AspectUtilityGain Berserking for 1-2.5 seconds after swapping weapons 10.0 times.
Bear Clan Berserker's AspectResourceKilling an enemy while Berserking has a 40.0% chance to grant 16-32% increased Cooldown Reduction to your Brawling Skills for 2.0 seconds.
Bold Chieftain's AspectResourceWhenever you cast a Shout Skill, its Cooldown is reduced by 2.7-5.4 seconds per Nearby enemy, up to a maximum of 12.0 seconds.
Brawler's AspectOffensiveEnemies damaged by Kick or Charge will explode if they are killed within the next 2 seconds, dealing num damage to surrounding enemies.
Death Wish AspectOffensiveGain num Thorns while Berserking. Berserking grants 25% increased damage and 15% increased Movement Speed. This effect lasts up to 5 seconds.
Devilish AspectOffensiveAfter generating 100.0 Fury your next Core Skill creates a Dust Devil that deals {#}% damage to enemies behind the target.
Dust Devil's AspectOffensiveWhirlwind leaves behind Dust Devils that deal #% damage to surrounding enemies.
Earthquake AspectOffensiveGround Stomp creates an Earthquake damaging enemies for # Physical damage over 4 seconds. While standing in Earthquakes, you deal 5-15% increased damage.
Earthstriker's AspectOffensiveAfter swapping weapons 10 times, your next attack will Overpower and deal 30% increased Overpower damage. Overpowering deals bonus damage based on the sum of your current Life and Fortified Life.
Iron Blood AspectDefensiveGain 2.0% Damage Reduction for each Nearby Bleeding enemy up to 10% maximum.
Luckbringer AspectUtilityGain 12-20% increased Lucky Hit Chance while all damage bonuses from the Walking Arsenal Key Passive are active.
Relentless Berserker's AspectUtilityLucky Hit: Damaging an enemy with a Core Skill has up to a 22% chance to extend the duration of Berserking by 1 second. Double this duration if it was a Critical Strike.
Skullbreaker's AspectOffensiveStunning a Bleeding enemy deals 22-40% of their total Bleeding amount to them as Physical damage.
Slaking AspectResourceLucky Hit: You have up to a 30% chance to gain 20 Fury when Rend deals direct damage to at least one Bleeding enemy.
Steadfast Berserker's AspectDefensiveLucky Hit: Up to a 35% chance to gain # Fortify whenever you deal direct damage while Berserking.
Veteran Brawler's AspectOffensiveEach time a Core Skill deals direct damage to an enemy, your next Charge or Leap deals 15% increased damage, up to 225%.
Weapon Master's AspectUtilityYour Weapon Mastery Skills have an additional Charge._x000D_
Lucky Hit: Damaging an enemy with a Weapon Mastery Skill has up to a 32-50% chance to Stun them for 2 seconds.
Windlasher AspectOffensiveCasting Double Swing twice within 1.5 seconds creates a Dust Devil that deals #% damage to enemies behind the target.

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