Aspect of Elusive Menace

Rogue

In the perilous world of Diablo 4, rogues are masters of agility and precision. The Aspect of Elusive Menace further enhances their defensive capabilities, allowing them to become elusive adversaries on the battlefield. By harnessing the power of Close Quarters Combat and strategic dodging, rogues can increase their Dodge Chance when faced with close-range enemies. This article explores the mechanics and significance of the Aspect of Elusive Menace, its connection to the rogue class, and the process of unlocking and imprinting this defensive aspect onto their gear.

Aspect of Elusive Menace

Aspect Description:
The Aspect of Elusive Menace revolves around the concept of evasive maneuvers during close encounters. When rogues have both bonuses active from the Close Quarters Combat Key Passive, their Dodge Chance increases when they are hit by a close-range enemy. Each hit triggers a temporary increase in Dodge Chance by a specific percentage. However, successfully dodging an attack resets this bonus, allowing rogues to maintain their evasiveness as long as they can avoid incoming strikes.

Class Availability: Rogue
The Aspect of Elusive Menace is exclusive to the rogue class, which perfectly aligns with their agile and nimble playstyle. Rogues excel at close-quarters combat, relying on their quick reflexes and precise movements to outmaneuver their opponents. This defensive aspect enhances their ability to dodge attacks, making them even more elusive and difficult to hit. By mastering the art of evasion, rogues can turn defense into offense and exploit the vulnerabilities of their enemies.

Type: Defensive
Elusive Menace is a defensive aspect that empowers rogues to survive and thrive in the midst of close-range battles. By increasing their Dodge Chance when faced with close enemies, rogues can effectively evade incoming attacks, reducing the damage they take. This defensive aspect complements their agility and reflexes, allowing them to maintain a constant state of elusiveness and resilience on the battlefield.

Unlocking and Imprinting the Aspect:
To unlock the Aspect of Elusive Menace, rogues must venture into the dangerous realms of Diablo 4 and acquire specific loot drops associated with this aspect. These rare and powerful items contain the essence of Elusive Menace, allowing rogues to tap into its defensive prowess. Imprinting the aspect onto their gear ensures that rogues can fully utilize the increased Dodge Chance provided by this aspect, giving them an edge in close-quarters combat.

Gameplay Implications:
The Aspect of Elusive Menace introduces several key gameplay implications that enhance the rogue’s defensive capabilities and playstyle:

  • Strategic Close Quarters Combat: To fully benefit from Elusive Menace, rogues must activate both bonuses from the Close Quarters Combat Key Passive. This requires engaging enemies in close proximity and mastering the art of close-range combat.
  • Evasive Maneuvers: When faced with close-range enemies, each hit received increases the rogue’s Dodge Chance. This mechanic rewards quick reflexes and encourages rogues to utilize their agility to avoid damage. Successfully dodging attacks resets the Dodge Chance bonus, further incentivizing precise timing and strategic evasion.
  • Constant Elusiveness: By maintaining the Dodge Chance bonus through successful dodges, rogues can remain elusive adversaries throughout battles. The ability to consistently dodge incoming attacks reduces the damage they take and allows them to stay in the fight longer.

Conclusion:
The Aspect of Elusive Menace empowers rogues in Diablo 4 to embrace the art of evasive precision. By unlocking and imprinting this aspect onto their gear, rogues can increase their Dodge Chance when faced with close-range enemies. With their nimble movements and strategic dodging, rogues become elusive menaces on the battlefield, adept at avoiding damage and exploiting the vulnerabilities of their foes. Embrace the art of evasion and dominate close-quarters combat as a rogue in Diablo 4 with the Aspect of Elusive Menace.

Rogue Aspect List

NameTypeDescription
Accelerating AspectOffensiveCritical Strikes with Core Skills increase your Attack Speed by +15 - 25% for 5.0 seconds.
Aspect of DisobedienceDefensiveYou gain 0.25% increased Armor for 4 seconds when you deal any form of damage, stacking up to 25.00%.
Aspect of Inner CalmOffensiveDeal 5 - 10 % increased damage for each second you stand still, up to 30.0%.
Aspect of MightDefensiveBasic Skills grant 20.0% Damage Reduction for 2 - 6 seconds.
Aspect of RetributionOffensiveDistant enemies have a 8% chance to be Stunned for 2 seconds when they hit you. You deal 20% increased damage to Stunned enemies.
Aspect of Shared MiseryUtilityLucky Hit: When you hit a Crowd Controlled enemy, there is up to a 30% chance for that Crowd Control effect to spread to another unaffected enemy.
Aspect of the Crowded SageDefensiveYou Heal for # Life per second for each Close enemy, up to 50 Life per second.
Aspect of the Deflecting BarrierDefensiveWhile you have a Barrier active, there is a 7-13% chance to ignore incoming direct damage from Distant enemies. Barriers absorb damage from all sources up to a specified amount.
Aspect of the ExpectantOffensiveAttacking enemies with a Basic Skill increases the damage of your next Core Skill by 5.0%, up to 50%.
Aspect of the ProtectorDefensiveDamaging an Elite enemy grants you a Barrier absorbing up to num damage for 10 seconds. This effect can only happen once every 30 seconds. Barriers absorb damage from all sources up to a specified amount.
Aspect of the UmbralResourceRestore 1 of your Primary Resource when you Crowd Control an enemy.
AssimilationResourceYou have +8.0% increased Dodge Chance versus enemies affected by Damage Over Time effects. When you Dodge you gain 5-10 of your Primary Resource.
Conceited AspectOffensiveDeal 15 to 25% increased damage while you have a Barrier active.
Edgemaster's AspectOffensiveSkills deal up to 10% increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource.
Eluding AspectUtilityBecoming Injured while Crowd Controlled grants you Unstoppable for 4 seconds. This effect has a 40 second Cooldown.
Exploiter's AspectUtilityYou have +20.0% increased Crowd Control Duration. While enemies are Unstoppable, you deal x{20/50}% increased damage to them.
Ghostwalker AspectMobilityWhile Unstoppable and for 2 seconds after, you gain 10% increased Movement Speed and can move freely through enemies.
Needleflare AspectOffensiveThorns damage dealt has a 20% chance to deal damage to all enemies around you.
Protecting AspectDefensiveWhen hit while not Healthy, a magical bubble is summoned around you for 3 seconds. While standing in the bubble players are Immune. Can only occur once every 90.0 seconds.
Rapid AspectOffensiveBasic Skills gain 15% Attack Speed.
Smiting AspectOffensiveYou have 10-20% increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain 20-40% increased Crowd Control Duration.
Starlight AspectResourceGain 10 -20 of your Primary Resource for every 25.0% of your Life that you Heal.
Wind Striker AspectMobilityCritical Strikes grant 8.0% Movement Speed for 1 second, up to 6 seconds.
Aspect of Arrow StormsOffensiveLucky Hit: Your Marksman Skills have up to a 10% chance to create an arrow storm at the enemy's location, dealing num Physical damage over 3 seconds. You can have up to 5 active arrow storms.
Aspect of Branching VolleysOffensiveBarrage's arrows have a 15-25% chance to split into 2 arrows whenever they ricochet.
Aspect of Bursting VenomsOffensiveLucky Hit: Critical Strikes with Poison Imbued Skills have up to a 10.0% chance to create a toxic pool that deals # Poisoning damage over 3.0 seconds to enemies within. While standing in the pool, your Poison Imbuement Skill has no Cooldown and no Charge limit.
Aspect of CorruptionOffensiveYour Imbuements Skill effects have 20-40% increased potency against Vulnerable enemies. Vulnerable enemies take 20% increased damage.
Aspect of Cruel SustenanceDefensiveExplosions from the Victimize Key Passive Heal you for # Life for each enemy damaged, up to a maximum of # Life.
Aspect of Elusive MenaceDefensiveWhile you have both bonuses from the Close Quarters Combat Key Passive active, your Dodge Chance increases by 1-5% whenever you're hit by a Close enemy. Successfully Dodging resets this bonus.
Aspect of Encircling BladesOffensiveFlurry damages enemies in a circle around you and deals 8-15% increased damage.
Aspect of Explosive VerveUtilityYour Grenades Skills count as Trap Skills. Whenever you arm a Trap or drop Grenades, you gain 10-18% increased Movement Speed for 3 seconds.
Aspect of Imitated ImbuementOffensiveYour Shadow Clones also mimic the Imbuements applied to your Skills._x000D_
Casting an Imbuement Skill grants your active Shadow Clone 8-16% increased damage for 5.0 seconds.
Aspect of Lethal DuskDefensiveEvading through an enemy infected by Shadow Imbuement grants Stealth for 4.0 seconds. Breaking Stealth with an attack grants you 1-5% Maximum Life on Kill for 4.0 seconds.
Aspect of Noxious IceUtilityChilled enemies Poisoned by Poison Imbuement will be further Chilled for 20% per second. You deal 10-25% additional Poison damage to Frozen enemies.
Aspect of Quickening FogUtilityYou automatically drop a Smoke Grenade at the end of Dash. Dash's Cooldown is reduced by 0.25-0.35 seconds for each enemy Dazed this way, up to 0.75-1.05 seconds.
Aspect of Siphoned VictualsDefensiveLucky Hit: Damaging a Vulnerable enemy with a Core Skill has up to a 10-20% chance to drop a Healing Potion. Vulnerable enemies take 10-20% increased damage.
Aspect of Stolen VigorDefensiveEach stack of the Momentum Key Passive Heals you for # Life per second.
Aspect of SurpriseOffensiveWhen you Evade or Shadow Step, you leave behind a cluster of exploding Stun Grenades that deal # total Physical damage and Stun enemies for 0.5 seconds.
Aspect of SynergyOffensiveUsing an Agility Skill reduces the Cooldown of your next Subterfuge Skill by 20%. Using a Subterfuge Skill increases the damage of your next Agility Skill by 10-30%.
Aspect of Uncanny TreacheryDefensiveDealing direct damage to Dazed Enemy with an Agility Skill grants Stealth for 4 seconds. Breaking Stealth with an attack grants you 15-45% Control Impaired Duration Reduction for 4 seconds. Dazed enemies cannot attack or use Skills but are still able to move
Aspect of Unstable ImbuementsOffensiveWhen casting an Imbuement Skill you trigger an Imbued explosion around yourself, applying the Imbuement effects and dealing num damage of the same type.
Aspect of Volatile ShadowsOffensiveWhen a Dark Shroud shadow would be removed you trigger an explosion around yourself that deals num Shadow damage.
Bladedancer's AspectOffensiveTwisting Blades orbit for a short time after they return to you, dealing 10-15% of Twisting Blades' return damage per hit. Based on the distance the blades returned, the orbit damage increases up to 20% of the return damage.
Blast-Trapper's AspectOffensiveLucky Hit: Dealing direct damage to enemies affected by your Trap Skills has up to a 30-50% chance to make them Vulnerable for 3 seconds. Vulnerable enemies take 20% increased damage.
Cheat's AspectDefensiveYou take 15-25% less damage from Crowd Controlled enemies. Whenever a Crowd Controlled enemy deals direct damage to you, gain +15% Movement Speed for 2 seconds.
Energizing AspectResourceDamaging an Elite enemy with a Basic Skill generates 3-7 Energy.
Enshrouding AspectDefensiveGain a free Dark Shroud shadow every 3 seconds when standing still. Each Dark Shroud shadow grants 2.0% increased Damage Reduction.
Escape Artist's AspectDefensiveUpon taking damage from surrounding enemies, you drop a Smoke Grenade and Dodge the next 2-7 attacks within 10.0 seconds. This effect can only occur once every 100.0 seconds.
Frostbitten AspectUtilityChilled enemies hit by your Grenade Skills have a chance equal to double your Critical Strike Chance to be instantly Frozen for 2.0 seconds. You deal 10-25% increased Critical Strike Damage against Frozen enemies.
Icy Alchemist's AspectOffensiveLucky Hit: Damaging a Chilled or Frozen enemy with a Shadow Imbued Skill has up to a 75.0% chance to release an explosion that deals # Cold damage to the target and surrounding enemies, Chilling them for 15.0%.
Infiltrator's AspectOffensivePoison Trap no longer breaks Stealth and triggers no Cooldown or arm time while you are in Stealth. All Poison Traps activate when you exit Stealth and Poison Trap's Cooldown will be 5-8 seconds per trap placed.
Mangler's AspectUtilityLucky Hit: Dealing direct damage to a Vulnerable enemy has up to a 25-45% chance to Daze them for 2.0 seconds.
Opportunist's AspectOffensiveWhen you break Stealth with an attack, you drop a cluster of exploding Stun Grenades around your location that deal # total Physical damage and Stun enemies for 0.50 seconds. Stealthed characters cannot be directly targeted by enemies. Using an attack o
Ravager's AspectUtilityShadow Step has an additional Charge. Killing an enemy with Shadow Step refunds a Charge and increases the damage of Shadow Step by 1-6% for 2.0 seconds, up to 5-30%.
Ravenous AspectResourceKilling a Vulnerable enemy grants you 50-70% increased Energy Regeneration for 4 seconds.
Repeating AspectOffensiveRapid Fire has a 15-30% chance to ricochet to another target.
Shadowslicer AspectOffensiveWhen you cast Dash, a Shadow Clone is spawned at your location that also casts Dash, dealing 25-35% of the Base damage.
Snap Frozen AspectDefensiveEach Chilled or Frozen enemy you Evade through grants you a Barrier that absorbs #% damage for 5.0 seconds, absorbing up to a maximum of #% damage.
Toxic Alchemist's AspectOffensiveLucky Hit: Damaging a Poisoned enemy with a Shadow Imbued Skill has up to a 75% chance to create a toxic explosion that applies # Poisoning damage over 5.0 seconds to the target and surrounding enemies.
Trickshot AspectOffensiveWhenever Penetrating Shot damages an enemy, 2 additional arrows split off to either side. These side arrows deal 30% of Penetrating Shot's Base Damage and do not split.
Trickster's AspectOffensiveCaltrops also throw a cluster of exploding Stun Grenades that deal # total Physical damage and Stun enemies for 0.5 seconds.
Umbrous AspectDefensiveLucky Hit: Critical Strikes with Marksman Skills have up to a 30-50% chance to grant a free Dark Shroud shadow.
Vengeful AspectOffensiveLucky Hit: Making an enemy Vulnerable has up to a 30-50% chance to grant 3% increased Critical Strike Chance for 3 seconds, up to 9%.

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