A complete guide to the Companion system in Embers of the Uncrowned. Learn how to raise affinity through House Settlement quests, level your Companions, equip one active and multiple passive skills, and understand when Companions are unsummoned.
Battling Alongside Companions
In Embers of the Uncrowned you battle alongside a Companion who follows you throughout your journey. The system supports multiple Companions. You can obtain different ones and raise each Companion’s affinity independently by completing Companion quests at the House Settlement.
Once a Companion’s affinity reaches a certain level, the Companion button in the upper left corner of the HUD starts to glow. Click it to level up that Companion. Leveling unlocks new Companion skills that you manage through a dedicated skill menu.
The Companion skill management interface. Here you equip exactly one active skill and as many passive skills as your current level allows.
Raising Companion Affinity and Leveling Up
Affinity is raised by completing Companion quests at the House Settlement. These quests strengthen your bond with a specific Companion. Each Companion you acquire has its own affinity progress that you can raise separately.
When affinity is high enough the Companion button glows. Clicking it opens the level up interface for that Companion. Higher levels grant access to more skills and greater combat presence.
Interactive Affinity Simulator
Click the quest buttons to complete Companion quests and watch affinity rise for one of your Companions. Notice when the HUD button begins to glow and when leveling becomes available.
Glows when affinity is high enough to level up
Companion Skill Management: Active and Passive
Each time you level a Companion you unlock new skills. Use the Companion skill management menu to choose which skills to equip. You can equip only one active skill but multiple passive skills at the same time.
Active skills are usually used directly in combat. Passive skills provide ongoing benefits such as movement speed boosts to allies or other support effects. The combination you choose changes how your Companion contributes to every fight.
Live Companion Skill Loadout Simulator
Equip Gale Guard below, then test it in the battle preview.
Auto
One active skill only
Click to Equip
Unlock more passive slots by leveling your Companion
Battle Preview – Test Gale Guard
Gale Guard activates right after you Dodge and grants allies +15% Movement Speed for 3 seconds.
When Companions Leave and Return
Companions add constant presence to your adventures, but there are clear rules about when they are with you and when they are not.
- When is a Companion unsummoned during travel?
- What happens in certain content areas?
- What happens if your Companion dies in battle?
Build Stronger Bonds with Your Companions
The Companion system in Embers of the Uncrowned gives you meaningful progression and real combat impact. Raise affinity for each Companion you obtain by completing House Settlement quests, level them up when the HUD button glows, and carefully manage one active skill plus multiple passive skills through the management menu.
Whether you focus on support passives that help allies or more aggressive active skills, your choices directly shape how your Companions fight beside you. The system rewards players who treat Companions as an extension of their own strategy rather than simple followers.
Quick community poll
Quick Poll: Your Take
Do you like the idea of leveling multiple Companions and customizing their active and passive skills?
Use the interactive simulators above to test affinity growth and skill timing. When the demo and full release arrive, experiment with different Companions and loadouts to find the combinations that feel best for your playstyle.