
Monster
Octopus Baby Orange
Level 102. Fish. Small-sized. Hybrid type. Water — Strong vs Fire · Weak vs Water, Wind.
Water
Combat Stats
Derived from Hybrid growth at level 102.
Max HP108,37353650 × 2.02 VIT
Hit166102 + 64 DEX
Flee140.5102 + 38.5 AGI
Base Attributes
round(growth × Lv) from monster type
STR128
1.25 × 102
VIT102
1 × 102
AGI77
0.75 × 102
INT128
1.25 × 102
DEX128
1.25 × 102
Luck51
0.5 × 102
How these are calculated
- Attributes — round(growth × Lv)
- Max HP — (100 + 10·Lv + 10·½·Lv·(Lv+1)) × (1 + VIT/100)
- Hit — Lv + DEX/2
- Flee — Lv + AGI/2
- ATK / DEF — scale with weapon type & rank (not computed here)
Element Matchups
Water — Water — Strong vs Fire · Weak vs Water, Wind View full element page

Strong matchups1
Weak matchups2
Defensive rules3
Damage Dealt
When this monster attacks, damage is modified against each target element.
Strong = bonus damage · Weak = reduced damage
Artifact Drop
| Item | Drop % |
|---|---|
| Bastion | 2 |
Card Drop
| Item | Drop % |
|---|---|
| Octopus Baby Orange Card | 0.5 |
Equipment Drops
Gem Drops
| Item | Drop % |
|---|---|
| Shield Throw Gem | 0.1 |
Material Drops
| Item | Drop % |
|---|---|
| Cosmetic Converter | 0.01 |
| Resonance Core | 0.1 |
| Lunaris Crystal | 0.1 |
| Coral Stone | 100 |
Consumable Drops
| Item | Drop % |
|---|---|
| Box of Origins | 1 |
| Abyssal Idol | 0.1 |
Cosmetic Drops
| Item | Drop % |
|---|---|
| Fish Man Pink Pet | 0.01 |
Combat Skills
| Skill | Lv | Chance | Cooldown | Cast |
|---|---|---|---|---|
| Gunk Shot | 2 | 0.2 | 5s | Target |
Found On Maps
Zones where this monster appears in the spawn or boss pool.
| Map | Role |
|---|---|
| Sunken Depths | Spawn |
Level 102. Fish. Small-sized. Hybrid type. Water — Strong vs Fire · Weak vs Water, Wind.
