
Monster
Echo Knight
Level 150. Humanoid. Medium-sized. Defender type. Water — Strong vs Fire · Weak vs Water, Wind.
NightmareKnightWater
Combat Stats
Derived from Defender growth at level 150.
Max HP416,906114850 × 3.63 VIT
Hit225150 + 75 DEX
Flee169150 + 19 AGI
Base Attributes
round(growth × Lv) from monster type
STR225
1.5 × 150
VIT263
1.75 × 150
AGI38
0.25 × 150
INT75
0.5 × 150
DEX150
1 × 150
Luck150
1 × 150
How these are calculated
- Attributes — round(growth × Lv)
- Max HP — (100 + 10·Lv + 10·½·Lv·(Lv+1)) × (1 + VIT/100)
- Hit — Lv + DEX/2
- Flee — Lv + AGI/2
- ATK / DEF — scale with weapon type & rank (not computed here)
Element Matchups
Water — Water — Strong vs Fire · Weak vs Water, Wind View full element page

Strong matchups1
Weak matchups2
Defensive rules3
Damage Dealt
When this monster attacks, damage is modified against each target element.
Strong = bonus damage · Weak = reduced damage
Artifact Drop
| Item | Drop % |
|---|
Card Drop
| Item | Drop % |
|---|---|
| Echo Knight Card | 0.5 |
Material Drops
| Item | Drop % |
|---|---|
| Cosmetic Converter | 0.01 |
| Resonance Core | 0.1 |
| Vulkanite Crystal | 0.5 |
Consumable Drops
| Item | Drop % |
|---|---|
| Box of Origins | 1 |
Combat Skills
| Skill | Lv | Chance | Cooldown | Cast |
|---|---|---|---|---|
| Berserk | 1 | 0.5 | 30s | None |
| Piercing Flurry | 2 | 0.2 | 5s | Ground |
| Impale | 2 | 0.2 | 5s | Ground |
| Air Cutter | 2 | 0.2 | 10s | None |
| Counter Stance | 2 | 0.5 | 30s | None |
| Endure | 2 | 0.5 | 30s | None |
Found On Maps
Zones where this monster appears in the spawn or boss pool.
| Map | Role |
|---|---|
| Dark Fortress Lv1 | Spawn |
Level 150. Humanoid. Medium-sized. Defender type. Water — Strong vs Fire · Weak vs Water, Wind.
