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Monster

Shadow Cube

Level 137. Formless. Small-sized. Critter type. Shadow — Strong vs Neutral, Holy · Weak vs Shadow.

Mini Ice Cube BShadow

Overview

Level137
RaceFormless
SizeSmall
Monster TypeCritter
Essence Drop Rate0.4%
Hostile

Combat Stats

Derived from Critter growth at level 137.

Max HP194,88096000 × 2.03 VIT
Hit188.5137 + 51.5 DEX
Flee188.5137 + 51.5 AGI

Base Attributes

round(growth × Lv) from monster type

STR103
0.75 × 137
VIT103
0.75 × 137
AGI103
0.75 × 137
INT103
0.75 × 137
DEX103
0.75 × 137
Luck103
0.75 × 137
How these are calculated
  • Attributes — round(growth × Lv)
  • Max HP — (100 + 10·Lv + 10·½·Lv·(Lv+1)) × (1 + VIT/100)
  • Hit — Lv + DEX/2
  • Flee — Lv + AGI/2
  • ATK / DEF — scale with weapon type & rank (not computed here)

Element Matchups

Shadow — Shadow — Strong vs Neutral, Holy · Weak vs Shadow View full element page

Shadow — Spiritvale Element icon
Strong matchups2
Weak matchups1
Defensive rules3

Damage Dealt

When this monster attacks, damage is modified against each target element.

ElementMultiplierChangeEffect
Neutral — Spiritvale Element iconNeutral
×1.25
+25%Strong
Holy — Spiritvale Element iconHoly
×1.25
+25%Strong
Shadow — Spiritvale Element iconShadow
×0.5
-50%Weak

Strong = bonus damage · Weak = reduced damage

Damage Taken

When receiving damage, this monster's element resistances apply per attacking element.

ElementMultiplierChangeEffect
Holy — Spiritvale Element iconHoly
×1.25
+25%Strong
Neutral — Spiritvale Element iconNeutral
×0.75
-25%Weak
Shadow — Spiritvale Element iconShadow
×0.5
-50%Weak

Strong = bonus damage · Weak = reduced damage

Artifact Drop

ItemDrop %
Oathbound2

Card Drop

ItemDrop %

Material Drops

Consumable Drops

ItemDrop %
Box of Origins1

Found On Maps

Zones where this monster appears in the spawn or boss pool.

MapRole
Ancient RuinsSpawn

Level 137. Formless. Small-sized. Critter type. Shadow — Strong vs Neutral, Holy · Weak vs Shadow.