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Monster

Crystal Guardian Aqua

Level 140. Formless. Large-sized. Hybrid type. Water — Strong vs Fire · Weak vs Water, Wind.

Water

Overview

Level140
RaceFormless
SizeLarge
Monster TypeHybrid
Essence Drop Rate0.4%
Hostile

Combat Stats

Derived from Hybrid growth at level 140.

Max HP240,480100200 × 2.4 VIT
Hit227.5140 + 87.5 DEX
Flee192.5140 + 52.5 AGI

Base Attributes

round(growth × Lv) from monster type

STR175
1.25 × 140
VIT140
1 × 140
AGI105
0.75 × 140
INT175
1.25 × 140
DEX175
1.25 × 140
Luck70
0.5 × 140
How these are calculated
  • Attributes — round(growth × Lv)
  • Max HP — (100 + 10·Lv + 10·½·Lv·(Lv+1)) × (1 + VIT/100)
  • Hit — Lv + DEX/2
  • Flee — Lv + AGI/2
  • ATK / DEF — scale with weapon type & rank (not computed here)

Element Matchups

Water — Water — Strong vs Fire · Weak vs Water, Wind View full element page

Water — Spiritvale Element icon
Strong matchups1
Weak matchups2
Defensive rules3

Damage Dealt

When this monster attacks, damage is modified against each target element.

ElementMultiplierChangeEffect
Fire — Spiritvale Element iconFire
×1.25
+25%Strong
Wind — Spiritvale Element iconWind
×0.75
-25%Weak
Water — Spiritvale Element iconWater
×0.5
-50%Weak

Strong = bonus damage · Weak = reduced damage

Damage Taken

When receiving damage, this monster's element resistances apply per attacking element.

ElementMultiplierChangeEffect
Wind — Spiritvale Element iconWind
×1.25
+25%Strong
Fire — Spiritvale Element iconFire
×0.75
-25%Weak
Water — Spiritvale Element iconWater
×0.5
-50%Weak

Strong = bonus damage · Weak = reduced damage

Artifact Drop

ItemDrop %

Card Drop

ItemDrop %

Material Drops

Consumable Drops

ItemDrop %
Box of Origins1

Found On Maps

Zones where this monster appears in the spawn or boss pool.

MapRole
Ancient RuinsSpawn

Level 140. Formless. Large-sized. Hybrid type. Water — Strong vs Fire · Weak vs Water, Wind.