About Elite: Dangerous
Elite: Dangerous is the fourth title in the Elite series of games, following on from the seminal 1984 Elite, developed by David Braben and Ian Bell, 1993’s Frontier: Elite 2, and 1995’s Frontier: First Encounters.
Elite: Dangerous was crowdfunded via Kickstarter and Frontier Developments’ own website, beginning in November 2012. Throughout 2014, backers have had access to the game’s Alpha, Beta and Gamma stages.
Players are free to throw themselves into the story wholeheartedly, participate a little, or not at all. How players choose to respond will directly affect the outcome of the current events, and the unfolding story beyond.
- Over 400 Billion Star Systems
- Procedural Content
- Realistic Astrophysics / Scale
- Player Roles: Trader, Miner, Explorer, Bounty Hunter, Smuggler and Pirate
Minimum recommended hardware specification:
Direct X 11
Quad Core CPU ( 4 x 2Ghz is a reasonable minimum)
4 GB System RAM (more is always better)
DX 10 hardware GPU with 1GB video ram
Nvidia GTX 260
The game client works in conjunction with server-based code to deliver its functionality / experience, and therefore requires a continuous internet connection.
Supported Operating Systems:
There are no regional restrictions, although the game may not be localized into your language.