Aspect of Piercing Cold

Codex of Power Fractured Peaks Offensive Sorceress

Diablo 4 is the upcoming installment in the popular Diablo franchise. As with its predecessors, Diablo 4 features a variety of aspects that players can unlock and use to customize their characters. One of these aspects is the Aspect of Piercing Cold, which is available to the Sorceress class.

Aspect of Piercing Cold

The Aspect of Piercing Cold is an offensive aspect that allows the Sorceress to pierce enemies with Ice Shards. Ice Shards are a cold-based skill that shoots multiple shards of ice at enemies, causing damage upon impact. With the Aspect of Piercing Cold, these shards can pierce through up to three enemies, allowing the Sorceress to hit multiple targets with a single attack. However, the damage dealt by each successive hit is reduced by 25%, making the ability less effective against groups of enemies.

To unlock the Aspect of Piercing Cold, players must progress through the campaign in the Fractured Peaks region. This region is known for its icy terrain and dangerous creatures, making it a challenging area for players to navigate. However, once the aspect is unlocked, players can use it to great effect in combat.

The Sorceress class in Diablo 4 is known for its versatility and ability to deal elemental damage. With the Aspect of Piercing Cold, Sorceresses can deal significant damage to groups of enemies, making it a great option for players who prefer to play a more offensive role. Additionally, the ability to pierce through enemies can be useful in situations where enemies are clustered together, allowing players to hit multiple targets with a single attack.

In conclusion, the Aspect of Piercing Cold is a powerful offensive aspect available to the Sorceress class in Diablo 4. With the ability to pierce through enemies, Sorceresses can deal significant damage to multiple targets with a single attack. However, players must progress through the campaign in the Fractured Peaks region to unlock this aspect, making it a challenging but rewarding addition to any Sorceress’s arsenal.

Sorceress Aspect List

NameTypeDescription
Accelerating AspectOffensiveCritical Strikes with Core Skills increase your Attack Speed by +15 - 25% for 5.0 seconds.
Aspect of DisobedienceDefensiveYou gain 0.25% increased Armor for 4 seconds when you deal any form of damage, stacking up to 25.00%.
Aspect of Inner CalmOffensiveDeal 5 - 10 % increased damage for each second you stand still, up to 30.0%.
Aspect of MightDefensiveBasic Skills grant 20.0% Damage Reduction for 2 - 6 seconds.
Aspect of RetributionOffensiveDistant enemies have a 8% chance to be Stunned for 2 seconds when they hit you. You deal 20% increased damage to Stunned enemies.
Aspect of Shared MiseryUtilityLucky Hit: When you hit a Crowd Controlled enemy, there is up to a 30% chance for that Crowd Control effect to spread to another unaffected enemy.
Aspect of the Crowded SageDefensiveYou Heal for # Life per second for each Close enemy, up to 50 Life per second.
Aspect of the Deflecting BarrierDefensiveWhile you have a Barrier active, there is a 7-13% chance to ignore incoming direct damage from Distant enemies. Barriers absorb damage from all sources up to a specified amount.
Aspect of the ExpectantOffensiveAttacking enemies with a Basic Skill increases the damage of your next Core Skill by 5.0%, up to 50%.
Aspect of the ProtectorDefensiveDamaging an Elite enemy grants you a Barrier absorbing up to num damage for 10 seconds. This effect can only happen once every 30 seconds. Barriers absorb damage from all sources up to a specified amount.
Aspect of the UmbralResourceRestore 1 of your Primary Resource when you Crowd Control an enemy.
AssimilationResourceYou have +8.0% increased Dodge Chance versus enemies affected by Damage Over Time effects. When you Dodge you gain 5-10 of your Primary Resource.
Conceited AspectOffensiveDeal 15 to 25% increased damage while you have a Barrier active.
Edgemaster's AspectOffensiveSkills deal up to 10% increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource.
Eluding AspectUtilityBecoming Injured while Crowd Controlled grants you Unstoppable for 4 seconds. This effect has a 40 second Cooldown.
Exploiter's AspectUtilityYou have +20.0% increased Crowd Control Duration. While enemies are Unstoppable, you deal x{20/50}% increased damage to them.
Ghostwalker AspectMobilityWhile Unstoppable and for 2 seconds after, you gain 10% increased Movement Speed and can move freely through enemies.
Needleflare AspectOffensiveThorns damage dealt has a 20% chance to deal damage to all enemies around you.
Protecting AspectDefensiveWhen hit while not Healthy, a magical bubble is summoned around you for 3 seconds. While standing in the bubble players are Immune. Can only occur once every 90.0 seconds.
Rapid AspectOffensiveBasic Skills gain 15% Attack Speed.
Smiting AspectOffensiveYou have 10-20% increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain 20-40% increased Crowd Control Duration.
Starlight AspectResourceGain 10 -20 of your Primary Resource for every 25.0% of your Life that you Heal.
Wind Striker AspectMobilityCritical Strikes grant 8.0% Movement Speed for 1 second, up to 6 seconds.
Aspect of Abundant EnergyOffensiveCrackling Energy has a 20-30% chance to chain to an additional enemy.
Aspect of Ancient FlameOffensiveWhile both bonuses from the Esu's Ferocity Key Passive are active, your Attack Speed is increased by 40-50%.
Aspect of ArmageddonOffensiveA hail of Meteorites falls during Inferno, dealing # Fire damage on impact. Your Meteorites Immobilize enemies for 3 seconds.
Aspect of Binding EmbersUtilityFlame Shield lets you move unhindered through enemies. Enemies you move through while Flame Shield is active are Immobilized for 2-3 seconds.
Aspect of Biting ColdOffensiveWhen you Freeze an enemy there is a 25-35% chance they become Vulnerable for 3 seconds. Vulnerable enemies take 20% increased damage. Frozen enemies cannot move or attack. Enemies can be Frozen by repeadly Chilling them.
Aspect of ConcentrationResourceYour Mana Regeneration is increased by 10-20% if you have not taken damage in the last 3.0 seconds.
Aspect of ConflagrationOffensiveWhile Channeling Incinerate, your Burning damage is increased by 20-30%.
Aspect of ControlOffensiveYou deal 30-40% more damage to Immobilized, Stunned, or Frozen enemies. Frozen enemies cannot move or attack. Enemies can be Frozen by repeadly Chilling them.
Aspect of EfficiencyResourceCasting a Basic Skill reduces the Mana cost of your next Core Skill by 10-20%.
Aspect of Engulfing FlamesUtilityWhile enemies are affected by more Damage Over Time than their total Life, you deal 30-40% increased Burning damage to them.
Aspect of FortuneUtilityYour Lucky Hit Chance is increased by 10-20% while you have a Barrier active.
Aspect of Frozen MemoriesOffensiveThe Avalanche Key Passive now applies to 1.0 additional casts.
Aspect of Frozen OrbitOffensiveFrozen Orb stays in place after reaching its destination and explodes 2.0 additional times for 20-30% of its damage.
Aspect of Overwhelming CurrentsResourceUnstable Currents has a 10-20% chance to cast an additional Shock Skill.
Aspect of Piercing ColdOffensiveIce Shards pierce 3-4 times, dealing 20-25% less damage per subsequent enemy hit.
Aspect of Shattered StarsOffensiveMeteorites fall around Meteor, dealing # Fire damage on impact. Your Meteorites additionally Burn enemies they hit for #% damage over 6.0 seconds.
Aspect of Singed ExtremitiesUtilityAfter Immobilize wears off, enemies are Slowed by 25-35% for 4 seconds.
Aspect of Splintering EnergyOffensiveLightning Spear has a 11-20% chance to spawn an additional Lightning Spear when you cast it.
Aspect of Static ClingOffensiveYour casts of Charged Bolts have a 15-25% chance to be attracted to enemies and and last 300% longer.
Aspect of the Bounding ConduitMobilityGain 20-25% Movement Speed for 3 seconds after Teleporting.
Aspect of the Frozen TundraOffensiveWhile Deep Freeze is active, exploding Ice Spikes form in the area, dealing # Cold damage. Your Ice Spikes have a 50% increased explosion radius.
Aspect of the Frozen WakeOffensiveWhile Ice Armor is active, you leave behind exploding Ice Spikes that deal #% damage. Your Ice Spikes Chill enemies for 10%.
Aspect of the Unbroken TetherOffensiveChain Lightning has a 25-35% chance to chain 2.0 additional times.
Aspect of the UnwaveringDefensiveTaking direct damage has a 2-6% chance to reset the Cooldown of one of your Defensive Skills.
Aspect of Three CursesOffensiveMeteor deals 35-50% increased Critical Strike Damage against Healthy targets. Healthy characters have more than 80% of their Life.
Charged AspectMobilityCollecting Crackling Energy increases your Movement Speed by 10-15% for 4 seconds. Crackling Energy periodically damages surrounding enemies when picked up.
Elementalist's AspectOffensiveCore or Mastery Skills cast at or above 100 Mana gain a 20-40% increased Critical Strike Chance.
Encased AspectDefensiveWhile Deep Freeze is active, you restore 10-20% of your Maximum Life and Mana per second.
Everliving AspectDefensiveYou take 20-25% less damage from Crowd Controlled or Vulnerable enemies.
Flamewalker's AspectMobilityComing in contact with your Firewall grants you 15-25% Movement Speed for 4 seconds.
Frostblitz AspectDefensiveFrost Nova gains an additional Charge but the Cooldown per Charge is increased by 30-40%.
Glacial AspectOffensiveWhen you cast Blizzard it will periodically spawn exploding Ice Spikes that deal #% damage. Your Ice Spikes deal 25% increased damage to Frozen enemies.
Gravitational AspectResourceBall Lightning orbits around you, but its damage is decreased by 10-20%.
Incendiary AspectResourceLucky Hit: Burning Damage has up to a 5-10% chance to restore 10 Mana.
Mage-Lord's AspectOffensiveThe Vyr's Mastery Key Passive's Damage Reduction is increased by 20-30% for each Close enemy, up to 60-90%.
Prodigy's AspectResourceUsing a Cooldown restores 15-25 Mana.
Recharging AspectResourceEach time Chain Lightning bounces off you, gain 4-6 Mana.
Serpentine AspectOffensiveYou may have 1.0 additional Hydra active, but Hydra's duration is reduced by 20-30%.
Shattered AspectOffensiveExplosions from the Shatter Key Passive deal 30-40% increased damage if enemies die while Frozen.
Snowguard's AspectDefensiveWhile within your own Blizzard, you take 10-15% less damage.
Snowveiled AspectDefensiveCasting Ice Armor makes you Unstoppable for 2-3 seconds. Unstoppable characters have all Control Impairing Effects removed and prevented.
Stable AspectOffensiveWhile Unstable Currents is not active, your Shock Skills have a 5-10% chance to trigger a free cast from it.
Storm Swell AspectOffensiveYou deal 11-20% increased damage to Vulnerable enemies while you have a Barrier. Vulnerable enemies take 20% increased damage. Barriers absorb damage from all sources up to a specified amount.

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