Operative - Whether ambushing enemies from stealth or using advanced medical technology to keep colleagues in the fight, the Operative will do whatever it takes to advance the agenda of the Empire.
- Class Role: Heal, Damage
- Weapon: Blaster Rifle, Vibroknife
- Armor: Medium
- Resource: Energy
Recommended Crew Skills:
Crafting: (one of the following)
Armormech - Good for making Armor pieces for Non-force users.
Armstech - Good for making Blasters, Cannons, Rifles, Blaster mods, melee weapons.
Scavenging - Assists with gathering scavenged metals, compounds and other special items required for Armormech, Armstech.
Missions: (one of the following)
Underworld Trading - Goes with Armormech, gets you underworld metals and luxury frabrics.
Armstech - Goes with Armstech, gets you researched compounds and misc schematics.