{"id":327,"date":"2025-08-21T12:10:57","date_gmt":"2025-08-21T12:10:57","guid":{"rendered":"https:\/\/gamingwithdaopa.ellatha.com\/poe2\/?p=327"},"modified":"2025-08-21T12:11:26","modified_gmt":"2025-08-21T12:11:26","slug":"the-third-edict-with-a-free-weekend-celebration","status":"publish","type":"post","link":"https:\/\/gamingwithdaopa.ellatha.com\/poe2\/the-third-edict-with-a-free-weekend-celebration\/","title":{"rendered":"Path of Exile 2 Drops The Third Edict with a Free Weekend Celebration"},"content":{"rendered":"\r\n<p>Hey Exiles, big news from Grinding Gear Games! The <strong>Third Edict<\/strong> (patch <strong>0.3.0<\/strong>) lands on <strong>August 29<\/strong>, and to celebrate there\u2019s a full <strong>Free Weekend<\/strong> with progress saved to your account. Below is a clean, verified breakdown of what\u2019s new\u2014no filler, no made-up items, and no image files required.<\/p>\r\n\r\n<!-- ===== Quick Facts \/ Dates ===== -->\r\n<style>\r\n  :root {\r\n    --bg-1: #1c1c1c;\r\n    --bg-2: #2b0f0f;\r\n    --ink: #f5f5f5;\r\n    --accent: #ff5722;\r\n    --accent-2: #ff8a50;\r\n    --glow: 0 0 18px rgba(255, 87, 34, .5);\r\n    --card: rgba(42,42,42,.9);\r\n    --border: rgba(255, 87, 34, .35);\r\n  }\r\n  .poe2-shell { font-family: Arial, sans-serif; color: var(--ink); }\r\n  .poe2-card {\r\n    background: linear-gradient(135deg, var(--bg-1), var(--bg-2));\r\n    border: 1px solid var(--border);\r\n    border-radius: 12px;\r\n    box-shadow: var(--glow);\r\n    padding: 18px;\r\n  }\r\n  .poe2-grid { display: grid; gap: 12px; }\r\n  @media (min-width: 720px){ .poe2-grid.cols-3 { grid-template-columns: repeat(3, 1fr); } }\r\n\r\n  .chip {\r\n    display: inline-flex; align-items: center; gap: 8px;\r\n    padding: 6px 10px; border-radius: 999px; 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}\r\n  .tab-content { display:none; animation: fadeIn .5s ease; }\r\n  .tab-content.active { display:block; }\r\n  @keyframes fadeIn { from { opacity:0; transform: translateY(10px);} to{ opacity:1; transform:translateY(0);} }\r\n  .comparison-list { list-style:none; padding:0; margin: 8px 0 0; }\r\n  .comparison-item { background: var(--card); margin:10px 0; padding:12px 14px; border-radius:10px; border:1px solid var(--border); }\r\n\r\n  \/* ===== Accordions (Verified Highlights) ===== *\/\r\n  .accordion { display:grid; gap:10px; }\r\n  .acc-item { border:1px solid var(--border); border-radius:12px; background: var(--card); overflow:hidden; }\r\n  .acc-head { cursor:pointer; padding:14px 16px; display:flex; justify-content:space-between; align-items:center; font-weight:800; }\r\n  .acc-head span { opacity:.85; font-weight:600; }\r\n  .acc-body { display:none; padding: 0 16px 16px; }\r\n  .acc-item.open .acc-body { display:block; }\r\n  .acc-item.open .acc-head { background: rgba(255,87,34,.12); }\r\n\r\n  \/* ===== Countdown (glow boxes) ===== *\/\r\n  .countdown { text-align:center; }\r\n  .timer-grid { display:grid; grid-template-columns: repeat(4, 1fr); gap:10px; margin-top:12px; }\r\n  .tbox {\r\n    background:#131313; border:1px solid var(--border); border-radius:12px;\r\n    padding:12px 6px; box-shadow: var(--glow);\r\n  }\r\n  .tbox h3 { margin:0; font-size:28px; letter-spacing:1px; }\r\n  .tbox p { margin:6px 0 0; opacity:.8; font-size:12px; }\r\n\r\n  .progress-wrap { margin-top:14px; }\r\n  .progress-bar {\r\n    height:10px; border-radius:999px; background:#2a2a2a; overflow:hidden; border:1px solid var(--border);\r\n  }\r\n  .progress-fill { height:100%; width:0%; background: linear-gradient(90deg, var(--accent), var(--accent-2)); transition: width 1s linear; }\r\n\r\n  .ics-btn {\r\n    margin-top: 14px; padding:10px 14px; border-radius:10px; border:1px solid var(--border);\r\n    background: rgba(255,87,34,.12); color:#fff; font-weight:800; cursor:pointer;\r\n  }\r\n  .ics-btn:hover { filter: brightness(1.1); }\r\n\r\n  \/* ===== Poll (client-side only, no backend) ===== *\/\r\n  .poll { max-width: 700px; margin: 18px auto 0; }\r\n  .poll-options { display:grid; gap:8px; }\r\n  .poll-option {\r\n    display:flex; align-items:center; gap:10px; padding:12px; border-radius:10px;\r\n    background: var(--card); border:1px solid var(--border); cursor:pointer;\r\n  }\r\n  .poll-option input { accent-color: var(--accent); transform: scale(1.2); }\r\n  .poll-submit { margin-top:10px; display:flex; gap:8px; justify-content:center; }\r\n  .poll-btn {\r\n    background: var(--accent); color:#fff; border:none; padding:10px 16px; border-radius:10px; font-weight:800; cursor:pointer; box-shadow: var(--glow);\r\n  }\r\n  .poll-btn.secondary { background: #2a2a2a; border:1px solid var(--border); }\r\n  .poll-result { margin-top: 12px; }\r\n  .bar { background:#2a2a2a; border:1px solid var(--border); border-radius:999px; height:10px; overflow:hidden; }\r\n  .bar > i { display:block; height:100%; width:0%; background: linear-gradient(90deg, var(--accent), var(--accent-2)); transition: width .6s ease; }\r\n  .bar-label { display:flex; justify-content:space-between; font-size:12px; opacity:.9; margin:6px 2px 2px; }\r\n<\/style>\r\n\r\n<div class=\"poe2-shell poe2-card\">\r\n  <div class=\"poe2-grid cols-3\">\r\n    <div>\r\n      <div class=\"chip\">\ud83d\uddd3 <span><b>Launch:<\/b> Aug 29<\/span><\/div>\r\n      <div class=\"chip\">\u23f1 <span><b>Start:<\/b> 1:00 PM PDT<\/span><\/div>\r\n    <\/div>\r\n    <div>\r\n      <div class=\"chip\">\ud83c\udfae <span><b>Platforms:<\/b> PC, PS5, Xbox Series X|S<\/span><\/div>\r\n      <div class=\"chip\">\ud83c\udd93 <span><b>Free Weekend:<\/b> Aug 29 \u2192 Sep 1<\/span><\/div>\r\n    <\/div>\r\n    <div>\r\n      <div class=\"chip\">\ud83c\udf10 <span><b>Your local time:<\/b> <span id=\"localStart\">\u2014<\/span><\/span><\/div>\r\n      <div class=\"chip\">\ud83c\udfc1 <span><b>Ends:<\/b> <span id=\"localEnd\">\u2014<\/span><\/span><\/div>\r\n    <\/div>\r\n  <\/div>\r\n  <div class=\"facts-row\">\r\n    <div class=\"fact\"><strong>Act 4: Ngamakanui<\/strong><br><small>Explore eight Karui islands with new foes and stories.<\/small><\/div>\r\n    <div class=\"fact\"><strong>Interludes replace \u201cCruel\u201d<\/strong><br><small>Progress straight through new interlude acts up to ~65.<\/small><\/div>\r\n    <div class=\"fact\"><strong>Rise of the Abyssals<\/strong><br><small>Crack fissures, spend Bones, delve the Well of Souls.<\/small><\/div>\r\n  <\/div>\r\n<\/div>\r\n<br>\r\n<!-- ===== Evolution: Interactive Comparison ===== -->\r\n<h2>Evolution of PoE2: Interactive Comparison<\/h2>\r\n<p>Path of Exile 2 has changed massively since early access began. Use the toggles below to see how things looked <em>before<\/em>, what\u2019s live <em>now<\/em> with The Third Edict, and where the game is <em>heading next<\/em>.<\/p>\r\n\r\n<div class=\"comparison-container poe2-card\">\r\n  <div class=\"tab-buttons\">\r\n    <button class=\"tab-button active\" data-tab=\"before\">Before<\/button>\r\n    <button class=\"tab-button\" data-tab=\"now\">Now<\/button>\r\n    <button class=\"tab-button\" data-tab=\"future\">Future<\/button>\r\n  <\/div>\r\n\r\n  <div id=\"before\" class=\"tab-content active\">\r\n    <p><strong>Early Access:<\/strong> Slower traversal and more repetition.<\/p>\r\n    <ul class=\"comparison-list\">\r\n      <li class=\"comparison-item\">Campaign required replaying a harder difficulty (\u201cCruel\u201d).<\/li>\r\n      <li class=\"comparison-item\">Support gems were more restrictive for experimentation.<\/li>\r\n      <li class=\"comparison-item\">No sprinting; movement felt slower out of combat.<\/li>\r\n      <li class=\"comparison-item\">Trading generally required both parties online.<\/li>\r\n      <li class=\"comparison-item\">Endgame variety was more limited.<\/li>\r\n    <\/ul>\r\n  <\/div>\r\n\r\n  <div id=\"now\" class=\"tab-content\">\r\n    <p><strong>The Third Edict:<\/strong> Fresh campaign beats, smoother trading, and a wider endgame.<\/p>\r\n    <ul class=\"comparison-list\">\r\n      <li class=\"comparison-item\">Interlude Acts replace Cruel; you progress through new story content.<\/li>\r\n      <li class=\"comparison-item\">Support Gem system overhaul\u2014more flexible links and new options.<\/li>\r\n      <li class=\"comparison-item\">Sprinting (hold Dodge) for faster out-of-combat travel.<\/li>\r\n      <li class=\"comparison-item\">Asynchronous Trading: list items and buy even if the seller is offline.<\/li>\r\n      <li class=\"comparison-item\">Over 20 new Endgame Maps and revamped encounter access.<\/li>\r\n    <\/ul>\r\n  <\/div>\r\n\r\n  <div id=\"future\" class=\"tab-content\">\r\n    <p><strong>What\u2019s Next:<\/strong> Ongoing class and skill balance, plus more endgame.<\/p>\r\n    <ul class=\"comparison-list\">\r\n      <li class=\"comparison-item\">Additional acts and side content over time.<\/li>\r\n      <li class=\"comparison-item\">Ascendancy and skill polish based on data from the league.<\/li>\r\n      <li class=\"comparison-item\">More pinnacle challenges as systems expand.<\/li>\r\n    <\/ul>\r\n  <\/div>\r\n<\/div>\r\n<br>\r\n\r\n<!-- ===== Verified Highlights (Accordions) ===== -->\r\n<h2>What\u2019s New in The Third Edict<\/h2>\r\n<div class=\"accordion\">\r\n  <div class=\"acc-item\">\r\n    <div class=\"acc-head\"><span>Act 4 \u2014 Ngamakanui Archipelago<\/span><span>\u2795<\/span><\/div>\r\n    <div class=\"acc-body\">\r\n      <ul class=\"comparison-list\">\r\n        <li class=\"comparison-item\">Eight islands (including places like Whakapanu and the Isle of Kin) with non-linear progression.<\/li>\r\n        <li class=\"comparison-item\">12 new bosses and 100+ new monster types across Act 4.<\/li>\r\n      <\/ul>\r\n    <\/div>\r\n  <\/div>\r\n  <div class=\"acc-item\">\r\n    <div class=\"acc-head\"><span>Interludes Replace \u201cCruel\u201d Difficulty<\/span><span>\u2795<\/span><\/div>\r\n    <div class=\"acc-body\">\r\n      <ul class=\"comparison-list\">\r\n        <li class=\"comparison-item\">Three new Interlude acts bridge the campaign to endgame, taking characters to roughly level 65 before maps.<\/li>\r\n      <\/ul>\r\n    <\/div>\r\n  <\/div>\r\n  <div class=\"acc-item\">\r\n    <div class=\"acc-head\"><span>Support Gems &#038; Lineage Supports<\/span><span>\u2795<\/span><\/div>\r\n    <div class=\"acc-body\">\r\n      <ul class=\"comparison-list\">\r\n        <li class=\"comparison-item\">Support Gem system overhaul removes past restrictions and adds <strong>11 new supports<\/strong>.<\/li>\r\n        <li class=\"comparison-item\"><strong>40 new Lineage Supports<\/strong> drop from specific bosses, enabling stronger build twists.<\/li>\r\n      <\/ul>\r\n    <\/div>\r\n  <\/div>\r\n  <div class=\"acc-item\">\r\n    <div class=\"acc-head\"><span>\u201cRise of the Abyssals\u201d League<\/span><span>\u2795<\/span><\/div>\r\n    <div class=\"acc-body\">\r\n      <ul class=\"comparison-list\">\r\n        <li class=\"comparison-item\">Fight waves from Abyss fissures, spend <strong>Bones<\/strong> on crafting, and delve the <strong>Well of Souls<\/strong>.<\/li>\r\n      <\/ul>\r\n    <\/div>\r\n  <\/div>\r\n  <div class=\"acc-item\">\r\n    <div class=\"acc-head\"><span>Endgame &#038; Atlas Changes<\/span><span>\u2795<\/span><\/div>\r\n    <div class=\"acc-body\">\r\n      <ul class=\"comparison-list\">\r\n        <li class=\"comparison-item\"><strong>20+ new Endgame Maps<\/strong> with unique tilesets and bosses.<\/li>\r\n        <li class=\"comparison-item\">Streamlined access to content like Breach\/Simulacrum via splinters and Atlas tweaks.<\/li>\r\n      <\/ul>\r\n    <\/div>\r\n  <\/div>\r\n  <div class=\"acc-item\">\r\n    <div class=\"acc-head\"><span>Movement, Trading &#038; QoL<\/span><span>\u2795<\/span><\/div>\r\n    <div class=\"acc-body\">\r\n      <ul class=\"comparison-list\">\r\n        <li class=\"comparison-item\"><strong>Sprinting<\/strong>: Hold Dodge to move faster while out of combat.<\/li>\r\n        <li class=\"comparison-item\"><strong>Asynchronous Trading<\/strong>: List and purchase items even if the other player is offline.<\/li>\r\n      <\/ul>\r\n    <\/div>\r\n  <\/div>\r\n  <div class=\"acc-item\">\r\n    <div class=\"acc-head\"><span>Crafting &#038; Currency Updates<\/span><span>\u2795<\/span><\/div>\r\n    <div class=\"acc-body\">\r\n      <ul class=\"comparison-list\">\r\n        <li class=\"comparison-item\">Tiered currency (e.g., <strong>Greater<\/strong>\/<strong>Perfect<\/strong> orbs) for improved mod outcomes.<\/li>\r\n        <li class=\"comparison-item\"><strong>Hinekora\u2019s Lock<\/strong> and broader Essence rework to deepen item progression.<\/li>\r\n      <\/ul>\r\n    <\/div>\r\n  <\/div>\r\n<\/div>\r\n<br>\r\n\r\n<!-- ===== \u201cGet Ready\u201d Checklist ===== -->\r\n<h2>Prep Checklist for the Free Weekend<\/h2>\r\n<div class=\"poe2-card\">\r\n  <ul class=\"comparison-list\">\r\n    <li class=\"comparison-item\">Plan your route: finish Act 3 \u2192 Interludes \u2192 jump into maps with the updated Atlas.<\/li>\r\n    <li class=\"comparison-item\">Test sprinting binds (hold Dodge) and practice weaving it between packs.<\/li>\r\n    <li class=\"comparison-item\">Try the Support Gem overhaul with a simple 1-skill setup, then layer Lineage supports as you find them.<\/li>\r\n    <li class=\"comparison-item\">Save <strong>Bones<\/strong> from Abyss events for early crafting spikes.<\/li>\r\n    <li class=\"comparison-item\">Use async trade to gear upgrades without waiting for sellers.<\/li>\r\n  <\/ul>\r\n<\/div>\r\n<br>\r\n\r\n<!-- ===== Countdown (refreshed UI) ===== -->\r\n<h2>Countdown to Launch<\/h2>\r\n<div class=\"poe2-card countdown\">\r\n  <div><strong>Global launch window:<\/strong> August 29 at 1:00 PM PDT (UTC-7)<\/div>\r\n  <div class=\"timer-grid\" id=\"timerGrid\">\r\n    <div class=\"tbox\"><h3 id=\"tDays\">0<\/h3><p>Days<\/p><\/div>\r\n    <div class=\"tbox\"><h3 id=\"tHours\">0<\/h3><p>Hours<\/p><\/div>\r\n    <div class=\"tbox\"><h3 id=\"tMins\">0<\/h3><p>Minutes<\/p><\/div>\r\n    <div class=\"tbox\"><h3 id=\"tSecs\">0<\/h3><p>Seconds<\/p><\/div>\r\n  <\/div>\r\n  <div class=\"progress-wrap\">\r\n    <div class=\"progress-bar\"><i class=\"progress-fill\" id=\"progressFill\"><\/i><\/div>\r\n  <\/div>\r\n  <button class=\"ics-btn\" id=\"addCalendar\">\u2795 Add to Calendar (.ics)<\/button>\r\n<\/div>\r\n<br>\r\n\r\n<!-- ===== Poll (refreshed UI; local only) ===== -->\r\n<h2>Community Hype Poll<\/h2>\r\n<div class=\"poe2-card poll\" id=\"hypePoll\">\r\n  <div class=\"poll-options\">\r\n    <label class=\"poll-option\"><input type=\"radio\" name=\"vote\" value=\"Act4\"> <span><strong>Act 4: Ngamakanui<\/strong><\/span><\/label>\r\n    <label class=\"poll-option\"><input type=\"radio\" name=\"vote\" value=\"Abyss\"> <span><strong>Rise of the Abyssals<\/strong><\/span><\/label>\r\n    <label class=\"poll-option\"><input type=\"radio\" name=\"vote\" value=\"Support\"> <span><strong>Support Gem Overhaul<\/strong><\/span><\/label>\r\n    <label class=\"poll-option\"><input type=\"radio\" name=\"vote\" value=\"Trade\"> <span><strong>Asynchronous Trading<\/strong><\/span><\/label>\r\n    <label class=\"poll-option\"><input type=\"radio\" name=\"vote\" value=\"Maps\"> <span><strong>New Endgame Maps<\/strong><\/span><\/label>\r\n  <\/div>\r\n  <div class=\"poll-submit\">\r\n    <button class=\"poll-btn\" id=\"voteBtn\">Vote<\/button>\r\n    <button class=\"poll-btn secondary\" id=\"clearVote\">Clear<\/button>\r\n  <\/div>\r\n  <div class=\"poll-result\" id=\"pollResult\" style=\"display:none;\">\r\n    <div class=\"bar-label\"><span>Act 4<\/span><span id=\"pct-Act4\">0%<\/span><\/div>\r\n    <div class=\"bar\"><i id=\"bar-Act4\"><\/i><\/div>\r\n\r\n    <div class=\"bar-label\"><span>Abyssals<\/span><span id=\"pct-Abyss\">0%<\/span><\/div>\r\n    <div class=\"bar\"><i id=\"bar-Abyss\"><\/i><\/div>\r\n\r\n    <div class=\"bar-label\"><span>Support Gems<\/span><span id=\"pct-Support\">0%<\/span><\/div>\r\n    <div class=\"bar\"><i id=\"bar-Support\"><\/i><\/div>\r\n\r\n    <div class=\"bar-label\"><span>Async Trade<\/span><span id=\"pct-Trade\">0%<\/span><\/div>\r\n    <div class=\"bar\"><i id=\"bar-Trade\"><\/i><\/div>\r\n\r\n    <div class=\"bar-label\"><span>Maps<\/span><span id=\"pct-Maps\">0%<\/span><\/div>\r\n    <div class=\"bar\"><i id=\"bar-Maps\"><\/i><\/div>\r\n  <\/div>\r\n<\/div>\r\n<br>\r\n\r\n<!-- ===== Final Thoughts ===== -->\r\n<h2>Final Thoughts<\/h2>\r\n<p>The <strong>Third Edict<\/strong> is a legit step up for Path of Exile 2: a new act with eight islands, Interludes replacing Cruel, a more flexible Support Gem system (plus 40 Lineage supports), sprinting, async trading, an Abyss-themed league, and a broader endgame. Whether you\u2019re returning or trying the Free Weekend, it\u2019s a perfect time to dive in.<\/p>\r\n\r\n<script>\r\n\/* ---------- Tabs ---------- *\/\r\ndocument.querySelectorAll('.tab-button').forEach(btn=>{\r\n  btn.addEventListener('click', function(){\r\n    document.querySelectorAll('.tab-button').forEach(b=>b.classList.remove('active'));\r\n    document.querySelectorAll('.tab-content').forEach(c=>c.classList.remove('active'));\r\n    this.classList.add('active');\r\n    const id = this.dataset.tab;\r\n    const el = document.getElementById(id);\r\n    if (el) el.classList.add('active');\r\n  });\r\n});\r\n\r\n\/* ---------- Accordions ---------- *\/\r\ndocument.querySelectorAll('.acc-item .acc-head').forEach(head=>{\r\n  head.addEventListener('click', ()=>{\r\n    head.parentElement.classList.toggle('open');\r\n  });\r\n});\r\n\r\n\/* ---------- Local time labels ---------- *\/\r\n(function(){\r\n  const startPDT = new Date('2025-08-29T13:00:00-07:00'); \/\/ Launch\r\n  const endPDT   = new Date('2025-09-01T13:00:00-07:00'); \/\/ End of Free Weekend\r\n  const fmt = d => d.toLocaleString(undefined, { dateStyle: 'medium', timeStyle: 'short' });\r\n  const startLocal = fmt(startPDT);\r\n  const endLocal   = fmt(endPDT);\r\n  const startEl = document.getElementById('localStart');\r\n  const endEl   = document.getElementById('localEnd');\r\n  if (startEl) startEl.textContent = startLocal;\r\n  if (endEl) endEl.textContent = endLocal;\r\n})();\r\n\r\n\/* ---------- Countdown + progress ---------- *\/\r\n(function(){\r\n  const launch = new Date('2025-08-29T13:00:00-07:00').getTime();\r\n  \/\/ Progress baseline: now \u2192 launch (clamped 0..100)\r\n  const startBaseline = Math.min(Date.now(), launch);\r\n  const totalWindow = launch - startBaseline;\r\n\r\n  function tick(){\r\n    const now = Date.now();\r\n    const diff = launch - now;\r\n\r\n    const d = Math.max(0, Math.floor(diff \/ 86400000));\r\n    const h = Math.max(0, Math.floor((diff % 86400000) \/ 3600000));\r\n    const m = Math.max(0, Math.floor((diff % 3600000) \/ 60000));\r\n    const s = Math.max(0, Math.floor((diff % 60000) \/ 1000));\r\n\r\n    const set = (id,v)=>{ const el = document.getElementById(id); if (el) el.textContent = v; };\r\n    set('tDays', d); set('tHours', h); set('tMins', m); set('tSecs', s);\r\n\r\n    const fill = document.getElementById('progressFill');\r\n    if (fill) {\r\n      const elapsed = Math.max(0, now - startBaseline);\r\n      const pct = Math.min(100, Math.max(0, (elapsed \/ (totalWindow||1)) * 100));\r\n      fill.style.width = pct.toFixed(2) + '%';\r\n    }\r\n    if (diff <= 0) clearInterval(timer);\r\n  }\r\n  const timer = setInterval(tick, 1000);\r\n  tick();\r\n})();\r\n\r\n\/* ---------- Add to Calendar (.ics) ---------- *\/\r\ndocument.getElementById('addCalendar')?.addEventListener('click', ()=>{\r\n  const dtStart = '20250829T200000Z'; \/\/ 13:00 PDT = 20:00 UTC\r\n  const dtEnd   = '20250901T200000Z'; \/\/ 13:00 PDT = 20:00 UTC\r\n  const ics = [\r\n    'BEGIN:VCALENDAR',\r\n    'VERSION:2.0',\r\n    'PRODID:-\/\/PoE2 Third Edict\/\/EN',\r\n    'BEGIN:VEVENT',\r\n    'UID:poe2-third-edict@local',\r\n    'DTSTAMP:' + dtStart,\r\n    'DTSTART:' + dtStart,\r\n    'DTEND:' + dtEnd,\r\n    'SUMMARY:Path of Exile 2 \u2014 The Third Edict + Free Weekend',\r\n    'DESCRIPTION:Patch 0.3.0 (The Third Edict) launches with a free weekend. 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The Third Edict (patch 0.3.0) lands on August 29, and to celebrate there\u2019s a full Free Weekend with progress saved to your account. Below is a clean, verified breakdown of what\u2019s new\u2014no filler, no made-up items, and no image files required. \ud83d\uddd3 Launch: Aug 29 \u23f1 Start: [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":343,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2],"tags":[],"class_list":["post-327","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"yoast_head":"<!-- Meta Tags -->\r\n<title>Path of Exile 2 Drops The Third Edict with a Free Weekend Celebration<\/title>\r\n<meta name=\"description\" content=\"Hey Exiles, big news from Grinding Gear Games! 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