{"id":64,"date":"2021-03-14T13:28:02","date_gmt":"2021-03-14T13:28:02","guid":{"rendered":"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/?p=64"},"modified":"2021-03-14T15:27:15","modified_gmt":"2021-03-14T15:27:15","slug":"enemy-skills","status":"publish","type":"post","link":"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/enemy-skills\/","title":{"rendered":"Enemy Skills"},"content":{"rendered":"<p>Lists all the different skills enemies and monsters use in Outriders. First column says the name of the skill, second column shows the id of the captain or boss that can use the skill. And the third column is a description of what exactly the skill can do to you or other allies.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-65 aligncenter\" src=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/wp-content\/uploads\/sites\/15\/2021\/03\/enemy-skill-list-300x169.jpg\" alt=\"enemy skill list image\" width=\"300\" height=\"169\" srcset=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/wp-content\/uploads\/sites\/15\/2021\/03\/enemy-skill-list-300x169.jpg 300w, https:\/\/gamingwithdaopa.ellatha.com\/outriders\/wp-content\/uploads\/sites\/15\/2021\/03\/enemy-skill-list-275x155.jpg 275w, https:\/\/gamingwithdaopa.ellatha.com\/outriders\/wp-content\/uploads\/sites\/15\/2021\/03\/enemy-skill-list.jpg 500w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/p>\n\n<table id=\"tablepress-9\" class=\"tablepress tablepress-id-9\">\n<thead>\n<tr class=\"row-1 odd\">\n\t<th class=\"column-1\">Skill Name<\/th><th class=\"column-2\">Use by<\/th><th class=\"column-3\">Description<\/th>\n<\/tr>\n<\/thead>\n<tbody class=\"row-hover\">\n<tr class=\"row-2 even\">\n\t<td class=\"column-1\">Absorbing Skin<\/td><td class=\"column-2\">Anomaly Shield<\/td><td class=\"column-3\"><\/td>\n<\/tr>\n<tr class=\"row-3 odd\">\n\t<td class=\"column-1\">Absorbing Skin<\/td><td class=\"column-2\">Perforo Alpha<\/td><td class=\"column-3\">Hardened Skin covering the body absorbing impacts from bullets and abilities<\/td>\n<\/tr>\n<tr class=\"row-4 even\">\n\t<td class=\"column-1\">Absorbing Skin<\/td><td class=\"column-2\">Perforo Stalker<\/td><td class=\"column-3\">Hardened Skin covering the body absorbing impacts from bullets and abilities<\/td>\n<\/tr>\n<tr class=\"row-5 odd\">\n\t<td class=\"column-1\">Absorbing Skin<\/td><td class=\"column-2\">Perforo Stalker v2<\/td><td class=\"column-3\">Hardened Skin covering the body absorbing impacts from bullets and abilities<\/td>\n<\/tr>\n<tr class=\"row-6 even\">\n\t<td class=\"column-1\">Airstrike<\/td><td class=\"column-2\">Enemy Airstrike<\/td><td class=\"column-3\">Throws a flare and calls an airstrike<\/td>\n<\/tr>\n<tr class=\"row-7 odd\">\n\t<td class=\"column-1\">Airstrike<\/td><td class=\"column-2\">Telegraphist Airstrike<\/td><td class=\"column-3\">Calls upon a barrage of rockets hitting designated area<\/td>\n<\/tr>\n<tr class=\"row-8 even\">\n\t<td class=\"column-1\">Annihilation<\/td><td class=\"column-2\">Altered Demon <\/td><td class=\"column-3\">Nuke Shield<\/td>\n<\/tr>\n<tr class=\"row-9 odd\">\n\t<td class=\"column-1\">Anomalic Cleave<\/td><td class=\"column-2\">Anomalic Cleave<\/td><td class=\"column-3\">At melee range caster gathers anomaly energy to strike a powerful arc swipe that affects all targets in a cone, deals high damage and pushes targeted player away with a tremble.<\/td>\n<\/tr>\n<tr class=\"row-10 even\">\n\t<td class=\"column-1\">Anomaly Barrage<\/td><td class=\"column-2\">Captain<\/td><td class=\"column-3\">Fires a barrage of anomaly projectiles at approximate location of a targeted player<\/td>\n<\/tr>\n<tr class=\"row-11 odd\">\n\t<td class=\"column-1\">Anomaly Barrage<\/td><td class=\"column-2\">Captains<\/td><td class=\"column-3\">Channeled ability that creates and then hurls multiple charges of anomaly energy at the area.<\/td>\n<\/tr>\n<tr class=\"row-12 even\">\n\t<td class=\"column-1\">Anomaly Barrage<\/td><td class=\"column-2\">Vanguard Captains<\/td><td class=\"column-3\">Fires a barrage of anomaly projectiles at approximate location of a targeted player<\/td>\n<\/tr>\n<tr class=\"row-13 odd\">\n\t<td class=\"column-1\">Anomaly Barrage<\/td><td class=\"column-2\">Mortar<\/td><td class=\"column-3\">Channeled ability that creates and then hurls multiple charges of anomaly energy at the area.<\/td>\n<\/tr>\n<tr class=\"row-14 even\">\n\t<td class=\"column-1\">Anomaly Barrier<\/td><td class=\"column-2\">Captains<\/td><td class=\"column-3\">Creates absorbing shield that is charged over time and exploeds into a wave of energy targeting players<\/td>\n<\/tr>\n<tr class=\"row-15 odd\">\n\t<td class=\"column-1\">Anomaly Rifts<\/td><td class=\"column-2\">Yagak<\/td><td class=\"column-3\"><\/td>\n<\/tr>\n<tr class=\"row-16 even\">\n\t<td class=\"column-1\">Anomly Eruption<\/td><td class=\"column-2\">Perforo Alpha<\/td><td class=\"column-3\"><\/td>\n<\/tr>\n<tr class=\"row-17 odd\">\n\t<td class=\"column-1\">Armored Charge<\/td><td class=\"column-2\">Armored Charge<\/td><td class=\"column-3\"><\/td>\n<\/tr>\n<tr class=\"row-18 even\">\n\t<td class=\"column-1\">Ball Lightning<\/td><td class=\"column-2\">Ball Lightning<\/td><td class=\"column-3\">Spawns balls with chain lightnings<\/td>\n<\/tr>\n<tr class=\"row-19 odd\">\n\t<td class=\"column-1\">Beam Traps<\/td><td class=\"column-2\">Beam Traps<\/td><td class=\"column-3\">Caster spawns multiple anomalies over time that spins and damages players hit with projected beams.<\/td>\n<\/tr>\n<tr class=\"row-20 even\">\n\t<td class=\"column-1\">Beam Traps<\/td><td class=\"column-2\">Heavy Beam Traps<\/td><td class=\"column-3\">Caster spawns multiple anomalies over time that spins and damages players hit with projected beams.<\/td>\n<\/tr>\n<tr class=\"row-21 odd\">\n\t<td class=\"column-1\">Blades Throw<\/td><td class=\"column-2\">Machete Throw<\/td><td class=\"column-3\"><\/td>\n<\/tr>\n<tr class=\"row-22 even\">\n\t<td class=\"column-1\">Blaster Launcher<\/td><td class=\"column-2\">Boom Blast<\/td><td class=\"column-3\"><\/td>\n<\/tr>\n<tr class=\"row-23 odd\">\n\t<td class=\"column-1\">Blood Spikes<\/td><td class=\"column-2\">Blood Spikes<\/td><td class=\"column-3\"><\/td>\n<\/tr>\n<tr class=\"row-24 even\">\n\t<td class=\"column-1\">Brood Calling<\/td><td class=\"column-2\">Perforo Alpha<\/td><td class=\"column-3\">Creature calls additional lesser creatures to join the fight<\/td>\n<\/tr>\n<tr class=\"row-25 odd\">\n\t<td class=\"column-1\">Calling Turret<\/td><td class=\"column-2\">Turret Deployment<\/td><td class=\"column-3\">Deploys a turret<\/td>\n<\/tr>\n<tr class=\"row-26 even\">\n\t<td class=\"column-1\">Chain Lightning<\/td><td class=\"column-2\"><\/td><td class=\"column-3\"><\/td>\n<\/tr>\n<tr class=\"row-27 odd\">\n\t<td class=\"column-1\">Charred Shield<\/td><td class=\"column-2\">Altered Demon<\/td><td class=\"column-3\">Burning Shield<\/td>\n<\/tr>\n<tr class=\"row-28 even\">\n\t<td class=\"column-1\">Corpse Blades<\/td><td class=\"column-2\"><\/td><td class=\"column-3\"><\/td>\n<\/tr>\n<tr class=\"row-29 odd\">\n\t<td class=\"column-1\">Crash<\/td><td class=\"column-2\">Heavy Flamer<\/td><td class=\"column-3\">Ground slam dealing damage to players standing nearby<\/td>\n<\/tr>\n<tr class=\"row-30 even\">\n\t<td class=\"column-1\">Cursed Soil<\/td><td class=\"column-2\"><\/td><td class=\"column-3\"><\/td>\n<\/tr>\n<tr class=\"row-31 odd\">\n\t<td class=\"column-1\">Discharge Mine<\/td><td class=\"column-2\"><\/td><td class=\"column-3\">Plants a mine<\/td>\n<\/tr>\n<tr class=\"row-32 even\">\n\t<td class=\"column-1\">Dispersion<\/td><td class=\"column-2\">Dispersion Mist<\/td><td class=\"column-3\"><\/td>\n<\/tr>\n<tr class=\"row-33 odd\">\n\t<td class=\"column-1\">Displacement<\/td><td class=\"column-2\">Yagak Blink<\/td><td class=\"column-3\"><\/td>\n<\/tr>\n<tr class=\"row-34 even\">\n\t<td class=\"column-1\">Dust Storm<\/td><td class=\"column-2\">Captains<\/td><td class=\"column-3\">A dense cloud of dust that covers large area around caster that hides his position from players, also lowers incomming damage with a small amount<\/td>\n<\/tr>\n<tr class=\"row-35 odd\">\n\t<td class=\"column-1\">Enhancement Aura<\/td><td class=\"column-2\"><\/td><td class=\"column-3\">Enhances weapons of all allies with a buff, incresing damage of their weapon<\/td>\n<\/tr>\n<tr class=\"row-36 even\">\n\t<td class=\"column-1\">Feral Call<\/td><td class=\"column-2\">Desert Sniper<\/td><td class=\"column-3\">Calls down allies to come and aid in battle<\/td>\n<\/tr>\n<tr class=\"row-37 odd\">\n\t<td class=\"column-1\">Fire Dash<\/td><td class=\"column-2\">Altered Demon<\/td><td class=\"column-3\">Single or Multi stage jump that each ends with a small slam<\/td>\n<\/tr>\n<tr class=\"row-38 even\">\n\t<td class=\"column-1\">Flame Barrage<\/td><td class=\"column-2\">Mortar<\/td><td class=\"column-3\">Demon's firey projectiles thrown while he moves<\/td>\n<\/tr>\n<tr class=\"row-39 odd\">\n\t<td class=\"column-1\">Flame Charge<\/td><td class=\"column-2\">Heavy Flamer<\/td><td class=\"column-3\">Charging towards target<\/td>\n<\/tr>\n<tr class=\"row-40 even\">\n\t<td class=\"column-1\">Flame Shock<\/td><td class=\"column-2\">Altered Demon<\/td><td class=\"column-3\">Creates circular wave of fire spreadin around the caster<\/td>\n<\/tr>\n<tr class=\"row-41 odd\">\n\t<td class=\"column-1\">Flaming Shots<\/td><td class=\"column-2\">Captains<\/td><td class=\"column-3\">Enhances caster weapon with fiery bullets dealing more damage and applying burning status to hit target<\/td>\n<\/tr>\n<tr class=\"row-42 even\">\n\t<td class=\"column-1\">Flaming Shots<\/td><td class=\"column-2\">Captains<\/td><td class=\"column-3\">Enhances caster weapon with fiery bullets dealing more damage and applying burning status to hit target<\/td>\n<\/tr>\n<tr class=\"row-43 odd\">\n\t<td class=\"column-1\">Flaming Shots<\/td><td class=\"column-2\">Vanguard Captains<\/td><td class=\"column-3\">Enhances caster weapon with fiery bullets dealing more damage and applying burning status to hit target<\/td>\n<\/tr>\n<tr class=\"row-44 even\">\n\t<td class=\"column-1\">Focused Shots<\/td><td class=\"column-2\">Captains<\/td><td class=\"column-3\">For the duration of the buff bullets fired every few seconds will deal highly increased damage<\/td>\n<\/tr>\n<tr class=\"row-45 odd\">\n\t<td class=\"column-1\">Freezing Shots<\/td><td class=\"column-2\">Captains<\/td><td class=\"column-3\">Enhances weapon to give them a chance to freeze target on hit.<\/td>\n<\/tr>\n<tr class=\"row-46 even\">\n\t<td class=\"column-1\">Freezing Shots<\/td><td class=\"column-2\">Vanguard Captains<\/td><td class=\"column-3\">Enhances weapon to give them a chance to freeze target on hit.<\/td>\n<\/tr>\n<tr class=\"row-47 odd\">\n\t<td class=\"column-1\">From The Ashes<\/td><td class=\"column-2\">Captains<\/td><td class=\"column-3\">A mark put on caster or his apply allowing him to return to the fight after being killed<\/td>\n<\/tr>\n<tr class=\"row-48 even\">\n\t<td class=\"column-1\">Frontal Sweep<\/td><td class=\"column-2\">Crawler<\/td><td class=\"column-3\">Swipes area in front of creature dealing damage to players that get hit<\/td>\n<\/tr>\n<tr class=\"row-49 odd\">\n\t<td class=\"column-1\">Fury Charge<\/td><td class=\"column-2\">Fury Charge<\/td><td class=\"column-3\"><\/td>\n<\/tr>\n<tr class=\"row-50 even\">\n\t<td class=\"column-1\">Golem Aura<\/td><td class=\"column-2\">Heavy Golem<\/td><td class=\"column-3\"><\/td>\n<\/tr>\n<tr class=\"row-51 odd\">\n\t<td class=\"column-1\">Grasping Shock<\/td><td class=\"column-2\">Telekinetic Grasp<\/td><td class=\"column-3\"><\/td>\n<\/tr>\n<tr class=\"row-52 even\">\n\t<td class=\"column-1\">Grenade throw<\/td><td class=\"column-2\"><\/td><td class=\"column-3\">Throwing frag grenade<\/td>\n<\/tr>\n<tr class=\"row-53 odd\">\n\t<td class=\"column-1\">Grid Detonation<\/td><td class=\"column-2\">Grid Detonation<\/td><td class=\"column-3\"><\/td>\n<\/tr>\n<tr class=\"row-54 even\">\n\t<td class=\"column-1\">Ground Blast<\/td><td class=\"column-2\">Telekinetic Slam<\/td><td class=\"column-3\"><\/td>\n<\/tr>\n<tr class=\"row-55 odd\">\n\t<td class=\"column-1\">Ground Shock<\/td><td class=\"column-2\">Bailey<\/td><td class=\"column-3\"><\/td>\n<\/tr>\n<tr class=\"row-56 even\">\n\t<td class=\"column-1\">Ground Shock<\/td><td class=\"column-2\">Ground Shock<\/td><td class=\"column-3\">Spawns electric based anomaly<\/td>\n<\/tr>\n<tr class=\"row-57 odd\">\n\t<td class=\"column-1\">Ground Slam<\/td><td class=\"column-2\">Captains<\/td><td class=\"column-3\">Powerful hit causing the shockwaves all around the caster<\/td>\n<\/tr>\n<tr class=\"row-58 even\">\n\t<td class=\"column-1\">Ground Slam<\/td><td class=\"column-2\">Behemoth<\/td><td class=\"column-3\">Ground slam dealing damage to players standing nearby<\/td>\n<\/tr>\n<tr class=\"row-59 odd\">\n\t<td class=\"column-1\">Ground Slam<\/td><td class=\"column-2\">Ground Slam<\/td><td class=\"column-3\">AoE attack fired when surrounded by enemies - deals damage to all targets, knocks them back.<\/td>\n<\/tr>\n<tr class=\"row-60 even\">\n\t<td class=\"column-1\">Ground Spikes<\/td><td class=\"column-2\">Perforo Alpha<\/td><td class=\"column-3\"><i>Anomaly Slash<\/i> - Trail of spikes erupting toward the player<\/td>\n<\/tr>\n<tr class=\"row-61 odd\">\n\t<td class=\"column-1\">Heal Allies<\/td><td class=\"column-2\">Captains<\/td><td class=\"column-3\"><\/td>\n<\/tr>\n<tr class=\"row-62 even\">\n\t<td class=\"column-1\">Healing Light<\/td><td class=\"column-2\">Captains<\/td><td class=\"column-3\">Castable heal that restores health in a single burst directed at wounded ally or caster himself<\/td>\n<\/tr>\n<tr class=\"row-63 odd\">\n\t<td class=\"column-1\">Healing Light<\/td><td class=\"column-2\">Captains<\/td><td class=\"column-3\">A powerful healing ability with long casting time and short range that heal casters and nearby allies.<\/td>\n<\/tr>\n<tr class=\"row-64 even\">\n\t<td class=\"column-1\">Healing Light<\/td><td class=\"column-2\">Vanguard Captains<\/td><td class=\"column-3\">A powerful healing ability with long casting time and short range that heal casters and nearby allies.<\/td>\n<\/tr>\n<tr class=\"row-65 odd\">\n\t<td class=\"column-1\">Hook Chains<\/td><td class=\"column-2\">Yagak<\/td><td class=\"column-3\">Yagak hookshis chains in the target immobilising it, and pulls himself toward with a slam<\/td>\n<\/tr>\n<tr class=\"row-66 even\">\n\t<td class=\"column-1\">Ice Orbs<\/td><td class=\"column-2\">Captains<\/td><td class=\"column-3\">Creates 3 freezing tornados that freezes players that comes in contact with it<\/td>\n<\/tr>\n<tr class=\"row-67 odd\">\n\t<td class=\"column-1\">Immolation<\/td><td class=\"column-2\">Instant Burn<\/td><td class=\"column-3\">Demon point at his target and sets his location in flames<\/td>\n<\/tr>\n<tr class=\"row-68 even\">\n\t<td class=\"column-1\">Impale<\/td><td class=\"column-2\">Blood Impale<\/td><td class=\"column-3\"><\/td>\n<\/tr>\n<tr class=\"row-69 odd\">\n\t<td class=\"column-1\">Javelin Strike<\/td><td class=\"column-2\">Anomalic Airstrike<\/td><td class=\"column-3\"><\/td>\n<\/tr>\n<tr class=\"row-70 even\">\n\t<td class=\"column-1\">Life Devourer<\/td><td class=\"column-2\">Captains<\/td><td class=\"column-3\">Anomaly hits that leech health from target player to caster<\/td>\n<\/tr>\n<tr class=\"row-71 odd\">\n\t<td class=\"column-1\">Lightning Storm<\/td><td class=\"column-2\">Gauss<\/td><td class=\"column-3\">Covers the ground with hazardous, electric anomaly<\/td>\n<\/tr>\n<tr class=\"row-72 even\">\n\t<td class=\"column-1\">Lightning Strikes<\/td><td class=\"column-2\">Yagak<\/td><td class=\"column-3\"><\/td>\n<\/tr>\n<tr class=\"row-73 odd\">\n\t<td class=\"column-1\">Metal Barrage<\/td><td class=\"column-2\">Scrap Barrage<\/td><td class=\"column-3\">Throws scraps of metal towards players<\/td>\n<\/tr>\n<tr class=\"row-74 even\">\n\t<td class=\"column-1\">Mortar Shells<\/td><td class=\"column-2\">Heavy Flamer<\/td><td class=\"column-3\">Mortar projectile<\/td>\n<\/tr>\n<tr class=\"row-75 odd\">\n\t<td class=\"column-1\">Mother Touch<\/td><td class=\"column-2\">Perforo Alpha<\/td><td class=\"column-3\">Creature enhances his allies with powerful buff increasing their damage dealt<\/td>\n<\/tr>\n<tr class=\"row-76 even\">\n\t<td class=\"column-1\">Napalm Bomb<\/td><td class=\"column-2\">Incendiary Cluster Bomb<\/td><td class=\"column-3\"><\/td>\n<\/tr>\n<tr class=\"row-77 odd\">\n\t<td class=\"column-1\">Obliterating Beam<\/td><td class=\"column-2\">Crawler<\/td><td class=\"column-3\">Charges up and emits poweful beam of energy that will track down target and deal high damage<\/td>\n<\/tr>\n<tr class=\"row-78 even\">\n\t<td class=\"column-1\">Overcharge<\/td><td class=\"column-2\">Crawler <\/td><td class=\"column-3\"><i>Anomaly Waves<\/i> - Creature stomps the ground multiple times emiting singular waves of damaging energy<\/td>\n<\/tr>\n<tr class=\"row-79 odd\">\n\t<td class=\"column-1\">Overload<\/td><td class=\"column-2\">Yagak<\/td><td class=\"column-3\">Gather energy<\/td>\n<\/tr>\n<tr class=\"row-80 even\">\n\t<td class=\"column-1\">Perforate<\/td><td class=\"column-2\">Perforo Alpha<\/td><td class=\"column-3\">Powerful strike that launches creature at target location and hit with high damage<\/td>\n<\/tr>\n<tr class=\"row-81 odd\">\n\t<td class=\"column-1\">Phase Shift<\/td><td class=\"column-2\">Captains<\/td><td class=\"column-3\"><i>Aggressive<\/i> - Teleports caster to his target<\/td>\n<\/tr>\n<tr class=\"row-82 even\">\n\t<td class=\"column-1\">Phase Shift<\/td><td class=\"column-2\">Captains<\/td><td class=\"column-3\"><i>Avoidance<\/i> - Teleports caster to remote location, keeping him far away from enemies<\/td>\n<\/tr>\n<tr class=\"row-83 odd\">\n\t<td class=\"column-1\">Phase Shift<\/td><td class=\"column-2\">Captains<\/td><td class=\"column-3\"><i>Ranged<\/i> - Teleports caster to remote location, keeping him at distance to enemies<\/td>\n<\/tr>\n<tr class=\"row-84 even\">\n\t<td class=\"column-1\">Phase Shift<\/td><td class=\"column-2\">Captains<\/td><td class=\"column-3\">Teleports caster to a new location in medium range with a line of sight of a target. Works differently depending on caster's archetype.<\/td>\n<\/tr>\n<tr class=\"row-85 odd\">\n\t<td class=\"column-1\">Phoenix Aura<\/td><td class=\"column-2\">Phoenix Aura<\/td><td class=\"column-3\">Aura that when active, will return all killed when it was active allies back to fight<\/td>\n<\/tr>\n<tr class=\"row-86 even\">\n\t<td class=\"column-1\">Posionous Shots<\/td><td class=\"column-2\">Captains<\/td><td class=\"column-3\">Enhances weapon with toxin, causing bullets to apply poisoned status on target player<\/td>\n<\/tr>\n<tr class=\"row-87 odd\">\n\t<td class=\"column-1\">Reinforcements<\/td><td class=\"column-2\"><\/td><td class=\"column-3\">Calling reinforcements depending on the setup in encounter manager<\/td>\n<\/tr>\n<tr class=\"row-88 even\">\n\t<td class=\"column-1\">Reinforcements<\/td><td class=\"column-2\">Telegraphist<\/td><td class=\"column-3\">Calls additional units to aid character in combat<\/td>\n<\/tr>\n<tr class=\"row-89 odd\">\n\t<td class=\"column-1\">Restoration Aura<\/td><td class=\"column-2\">Heal Aura<\/td><td class=\"column-3\">Allows all allies within the aura range to periodically regain health in small amounts<\/td>\n<\/tr>\n<tr class=\"row-90 even\">\n\t<td class=\"column-1\">Rock Spikes<\/td><td class=\"column-2\">Bailey<\/td><td class=\"column-3\">Earth Tremble<\/td>\n<\/tr>\n<tr class=\"row-91 odd\">\n\t<td class=\"column-1\">Sacrificial Aura<\/td><td class=\"column-2\">SacrificialMarkAura<\/td><td class=\"column-3\">Puts marks on allied targets, that on the moment of death put stack able buff on the caster<\/td>\n<\/tr>\n<tr class=\"row-92 even\">\n\t<td class=\"column-1\">Sanctuary<\/td><td class=\"column-2\">Captains<\/td><td class=\"column-3\">Caster casts an absorbing orb on all targets in range, including himself, that will protect from damage and heal targets overtime with a small amount.<\/td>\n<\/tr>\n<tr class=\"row-93 odd\">\n\t<td class=\"column-1\">Sanctuary<\/td><td class=\"column-2\">Vanguard Captains<\/td><td class=\"column-3\">Caster casts an absorbing orb on all targets in range, including himself, that will protect from damage and heal targets overtime with a small amount.<\/td>\n<\/tr>\n<tr class=\"row-94 even\">\n\t<td class=\"column-1\">Sand Wyrm<\/td><td class=\"column-2\"><\/td><td class=\"column-3\"><\/td>\n<\/tr>\n<tr class=\"row-95 odd\">\n\t<td class=\"column-1\">Shield<\/td><td class=\"column-2\"><\/td><td class=\"column-3\">Once hit spawns an anomaly shield<\/td>\n<\/tr>\n<tr class=\"row-96 even\">\n\t<td class=\"column-1\">Shock Shift<\/td><td class=\"column-2\">Gauss<\/td><td class=\"column-3\">Instantly teleports<\/td>\n<\/tr>\n<tr class=\"row-97 odd\">\n\t<td class=\"column-1\">Shrapnel Grenade<\/td><td class=\"column-2\"><\/td><td class=\"column-3\"><\/td>\n<\/tr>\n<tr class=\"row-98 even\">\n\t<td class=\"column-1\">Solar Blast<\/td><td class=\"column-2\">Captains<\/td><td class=\"column-3\">Charged powerful blast of energy<\/td>\n<\/tr>\n<tr class=\"row-99 odd\">\n\t<td class=\"column-1\">Spores Aura<\/td><td class=\"column-2\">Infected Spores<\/td><td class=\"column-3\">Periodiallly creates exploding spores at feet of all players within the range of an aura<\/td>\n<\/tr>\n<tr class=\"row-100 even\">\n\t<td class=\"column-1\">Steel Wall<\/td><td class=\"column-2\">Gauss<\/td><td class=\"column-3\">Gathers a scrap shield around himself<\/td>\n<\/tr>\n<tr class=\"row-101 odd\">\n\t<td class=\"column-1\">Stone Shards<\/td><td class=\"column-2\">StoneShards<\/td><td class=\"column-3\">Spawns stone shards<\/td>\n<\/tr>\n<tr class=\"row-102 even\">\n\t<td class=\"column-1\">Stone Skin<\/td><td class=\"column-2\">Captains<\/td><td class=\"column-3\">Puts earthy armor on caster, reducing incomming damage<\/td>\n<\/tr>\n<tr class=\"row-103 odd\">\n\t<td class=\"column-1\">Stone Skin Aura<\/td><td class=\"column-2\">Golem Aura<\/td><td class=\"column-3\">Applies a damage mitigating armor to all allies within the aura range<\/td>\n<\/tr>\n<tr class=\"row-104 even\">\n\t<td class=\"column-1\">Stone Wave<\/td><td class=\"column-2\">Stone Wall<\/td><td class=\"column-3\">Spawns a big stone wave and pushes it toward the target<\/td>\n<\/tr>\n<tr class=\"row-105 odd\">\n\t<td class=\"column-1\">Surge<\/td><td class=\"column-2\">Perforo Alpha<\/td><td class=\"column-3\">Anomaly Explosion<\/td>\n<\/tr>\n<tr class=\"row-106 even\">\n\t<td class=\"column-1\">Trample<\/td><td class=\"column-2\">Lurker<\/td><td class=\"column-3\">Close distance stomp attack<\/td>\n<\/tr>\n<tr class=\"row-107 odd\">\n\t<td class=\"column-1\">Veil of Stones<\/td><td class=\"column-2\">Rock Storm<\/td><td class=\"column-3\">Summons rocks heading towards players' positions<\/td>\n<\/tr>\n<tr class=\"row-108 even\">\n\t<td class=\"column-1\">Vortex<\/td><td class=\"column-2\">Captains<\/td><td class=\"column-3\">Caster creates anomaly next to target player, that will pull him in, teleporting him close to caster and his allies, opening him to all out attack. Can be targeted behind the cover.<\/td>\n<\/tr>\n<tr class=\"row-109 odd\">\n\t<td class=\"column-1\">Vortex<\/td><td class=\"column-2\">Vanguard Captains<\/td><td class=\"column-3\">Caster creates anomaly next to target player, that will pull him in, teleporting him close to caster and his allies, opening him to all out attack. Can be targeted behind the cover.<\/td>\n<\/tr>\n<tr class=\"row-110 even\">\n\t<td class=\"column-1\">Wandering Flame<\/td><td class=\"column-2\">Captains<\/td><td class=\"column-3\">Flaminig pillars that wanders around the area damaging players that get into contact, staying on the level as long as caster is alive.<\/td>\n<\/tr>\n<tr class=\"row-111 odd\">\n\t<td class=\"column-1\">Wandering Flame<\/td><td class=\"column-2\">Vanguard Captains<\/td><td class=\"column-3\">Flaminig pillars that wanders around the area damaging players that get into contact, staying on the level as long as caster is alive.<\/td>\n<\/tr>\n<tr class=\"row-112 even\">\n\t<td class=\"column-1\">Warp Aura<\/td><td class=\"column-2\">Captains<\/td><td class=\"column-3\"><\/td>\n<\/tr>\n<tr class=\"row-113 odd\">\n\t<td class=\"column-1\">Wild Charge<\/td><td class=\"column-2\">Lurker<\/td><td class=\"column-3\">Desert lurker charge attack<\/td>\n<\/tr>\n<tr class=\"row-114 even\">\n\t<td class=\"column-1\">Wild Charge<\/td><td class=\"column-2\">Forest Lurker<\/td><td class=\"column-3\">Forest lurker charge attack<\/td>\n<\/tr>\n<tr class=\"row-115 odd\">\n\t<td class=\"column-1\">Wings of Fire<\/td><td class=\"column-2\">Altered Demon<\/td><td class=\"column-3\">Creates two spinning fireballs that emit tounges of fire, slamming every player that gets hit on their way. Fireballs are exploded at the end of their run<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<!-- #tablepress-9 from cache -->\n","protected":false},"excerpt":{"rendered":"<p>Lists all the different skills enemies and monsters use in Outriders. First column says the name of the skill, second column shows the id of the captain or boss that can use the skill. And the third column is a description of what exactly the skill can do to you or other allies.<\/p>\n","protected":false},"author":1,"featured_media":65,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2],"tags":[13,14],"class_list":["post-64","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-lists","tag-enemy","tag-skills"],"yoast_head":"<!-- Meta Tags -->\r\n<title>Outriders Enemy Skills<\/title>\r\n<meta name=\"description\" content=\"Lists all the different skills enemies and monsters use in Outriders. 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