{"id":20,"date":"2021-04-11T22:49:47","date_gmt":"2021-04-11T22:49:47","guid":{"rendered":"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/?p=20"},"modified":"2021-04-12T22:59:35","modified_gmt":"2021-04-12T22:59:35","slug":"legendary-weapons","status":"publish","type":"post","link":"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/legendary-weapons\/","title":{"rendered":"Legendary Weapons"},"content":{"rendered":"<p>Listed here are all the currently known legendary weapons available in Outriders. If you plan on maxing out your characters build, you will need to get the legendary weapon piece that fits with your build. Some of the tier 3 mods on the legendaries are very powerful combos with certain skills and classes.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-22 aligncenter\" src=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/wp-content\/uploads\/sites\/15\/2021\/03\/legendary-weapons-list-300x169.jpg\" alt=\"legendary weapons list\" width=\"300\" height=\"169\" srcset=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/wp-content\/uploads\/sites\/15\/2021\/03\/legendary-weapons-list-300x169.jpg 300w, https:\/\/gamingwithdaopa.ellatha.com\/outriders\/wp-content\/uploads\/sites\/15\/2021\/03\/legendary-weapons-list-275x155.jpg 275w, https:\/\/gamingwithdaopa.ellatha.com\/outriders\/wp-content\/uploads\/sites\/15\/2021\/03\/legendary-weapons-list.jpg 500w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/p>\n<p>This page will be updated with new information as more is discovered while playing the game. Make sure to bookmark and share this page with your friends on social media and discord.<\/p>\n\n<table id=\"tablepress-2\" class=\"tablepress tablepress-id-2\">\n<thead>\n<tr class=\"row-1 odd\">\n\t<th class=\"column-1\">NAME<\/th><th class=\"column-2\">TYPE<\/th><th class=\"column-3\">MOD 1<\/th><th class=\"column-4\">MOD 2<\/th><th class=\"column-5\">MAG SIZE<\/th><th class=\"column-6\">RPM<\/th><th class=\"column-7\">RELOAD<\/th><th class=\"column-8\">CRIT MULT<\/th><th class=\"column-9\">ACCURACY<\/th><th class=\"column-10\">STABILITY<\/th><th class=\"column-11\">RANGE<\/th>\n<\/tr>\n<\/thead>\n<tbody class=\"row-hover\">\n<tr class=\"row-2 even\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/absolute-zero\/\">ABSOLUTE ZERO<\/a><\/td><td class=\"column-2\">Assault Rifle<\/td><td class=\"column-3\">Tier III: Ultimate Freezing Bullets<br \/>\nShots inflict Freeze on enemies.<\/td><td class=\"column-4\">Tier II: Improved Vulnerability Bullets<br \/>\nShots inflict Vulnerable on enemies. Cooldown of 4 seconds.<\/td><td class=\"column-5\">40<\/td><td class=\"column-6\">600<\/td><td class=\"column-7\">1.5s<\/td><td class=\"column-8\">125%<\/td><td class=\"column-9\">86%<\/td><td class=\"column-10\">91%<\/td><td class=\"column-11\">35m<\/td>\n<\/tr>\n<tr class=\"row-3 odd\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/aeries-master\/\">AERIE'S MASTER<\/a><\/td><td class=\"column-2\">Pump Action Shotgun<\/td><td class=\"column-3\">Tier III: Weightlessness: Shots inflict Time Rift on enemies. Time Rift raises the enemy into the air for 5 seconds.<\/td><td class=\"column-4\">Tier I: Critical Point: Increases the chance of scoring a critical shot by 15%<br \/>\n<\/td><td class=\"column-5\">3<\/td><td class=\"column-6\">86<\/td><td class=\"column-7\">1.6s<\/td><td class=\"column-8\">104%<\/td><td class=\"column-9\">65%<\/td><td class=\"column-10\">24%<\/td><td class=\"column-11\">20m<\/td>\n<\/tr>\n<tr class=\"row-4 even\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/amber-vault\/\">AMBER VAULT<\/a><\/td><td class=\"column-2\">Double Gun<\/td><td class=\"column-3\">Tier III: Killing Spree: Killing shots increase damage by 30% for this weapon for 30 seconds. Bonus deteriorates with time and stacks up to 5 kills.<\/td><td class=\"column-4\">Tier II: Brain-Eater: Critical shots do not consume ammo.<\/td><td class=\"column-5\">60<\/td><td class=\"column-6\">750<\/td><td class=\"column-7\">2.7s<\/td><td class=\"column-8\">125%<\/td><td class=\"column-9\">76%<\/td><td class=\"column-10\">79%<\/td><td class=\"column-11\">50m<\/td>\n<\/tr>\n<tr class=\"row-5 odd\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/anomaly-effigy\/\">ANOMALY EFFIGY<\/a><\/td><td class=\"column-2\">Pump Action Shotgun<\/td><td class=\"column-3\">Tier III: Concentration Blast<br \/>\nKilling shots cause enemies to explode, dealing <i>[X]<\/i> damage multiplied by the number of enemies within a <i>[Y]<\/i> meter radius around the original target.<\/td><td class=\"column-4\">Tier I: Weakening Bullets<br \/>\nShots inflict Weakness on enemies. Cooldown of 8 seconds.<\/td><td class=\"column-5\">6<\/td><td class=\"column-6\">68<\/td><td class=\"column-7\">2.1s<\/td><td class=\"column-8\">125%<\/td><td class=\"column-9\">78%<\/td><td class=\"column-10\">21%<\/td><td class=\"column-11\">15m<\/td>\n<\/tr>\n<tr class=\"row-6 even\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/blightbearer\/\">BLIGHTBEARER<\/a><\/td><td class=\"column-2\">Marksman Rifle<\/td><td class=\"column-3\">Tier III: Burst of Decay<br \/>\nCritical shots cause explosions that inflict Toxic on enemies within a <i>[Z]<\/i> meter radius.<\/td><td class=\"column-4\">Tier II: Resistance Breaker<br \/>\nShots decrease your target's Resistance by [X]% for [Y] seconds.<\/td><td class=\"column-5\">8<\/td><td class=\"column-6\">149<\/td><td class=\"column-7\">2s<\/td><td class=\"column-8\">250%<\/td><td class=\"column-9\">76%<\/td><td class=\"column-10\">59%<\/td><td class=\"column-11\">180m<\/td>\n<\/tr>\n<tr class=\"row-7 odd\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/body-snatcher\/\">BODY SNATCHER<\/a><\/td><td class=\"column-2\">Pump Action Shotgun<\/td><td class=\"column-3\">Tier III: Body Snatcher<br \/>\nKilling shots teleport another enemy to the place where the previous one died, works within a <i>[Y]<\/i> meter radius of the target.<\/td><td class=\"column-4\">Tier I: Soul Devourer<br \/>\nKilling shots regenerate [X] points of your Health.<\/td><td class=\"column-5\">3<\/td><td class=\"column-6\">86<\/td><td class=\"column-7\">1.6s<\/td><td class=\"column-8\">104%<\/td><td class=\"column-9\">65%<\/td><td class=\"column-10\">24%<\/td><td class=\"column-11\">20m<\/td>\n<\/tr>\n<tr class=\"row-8 even\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/bolt-thunder\/\">BOLT &amp; THUNDER<\/a><\/td><td class=\"column-2\">Pistols<\/td><td class=\"column-3\">Tier III: String of Gauss<br \/>\nShots link up to [Y] enemies in a [Z] meter radius of the target and deal [X] electric damage to each of them. Cooldown of 2 seconds.<\/td><td class=\"column-4\">Tier II: Damage Link<br \/>\nShots link up to [X] enemies, sharing [Y]% of their Weapon damage dealt and [Z]% of their Anomaly damage dealt. Cooldown of 4 seconds.<\/td><td class=\"column-5\">34<\/td><td class=\"column-6\">361<\/td><td class=\"column-7\">1.8s<\/td><td class=\"column-8\">120%<\/td><td class=\"column-9\">74%<\/td><td class=\"column-10\">82%<\/td><td class=\"column-11\">30m<\/td>\n<\/tr>\n<tr class=\"row-9 odd\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/damascus-offering\/\">DAMASCUS OFFERING<\/a><\/td><td class=\"column-2\">Light Machinegun<\/td><td class=\"column-3\">Tier III: Claymore Torrent<br \/>\nShots damage <i>[Z]<\/i> enemies within a <i>[Y]<\/i> meter radius with Anomaly blades, dealing <i>[X]<\/i> damage.<\/td><td class=\"column-4\">Tier II: Anomaly Enhancement<br \/>\nReceive a passive Firepower boost equal to [X]% of your Anomaly Power.<\/td><td class=\"column-5\">100<\/td><td class=\"column-6\">500<\/td><td class=\"column-7\">2.5s<\/td><td class=\"column-8\">110%<\/td><td class=\"column-9\">76%<\/td><td class=\"column-10\">93%<\/td><td class=\"column-11\">50m<\/td>\n<\/tr>\n<tr class=\"row-10 even\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/darkness-charmer\/\">DARKNESS CHARMER<\/a><\/td><td class=\"column-2\">Pump Action Shotgun<\/td><td class=\"column-3\">Tier III: Grand Opening<br \/>\nLanding a hit with the first bullet in a magazine creates a powerful explosion, dealing [X] damage in a [Y] meter radius.<\/td><td class=\"column-4\">Tier II: Perpetuum Mobile<br \/>\nYou instantly replenish your magazine if you kill an enemy with [X]% or less ammo remaining in your magazine. Cooldown of [Y] seconds.<\/td><td class=\"column-5\">6<\/td><td class=\"column-6\">68<\/td><td class=\"column-7\">2.1s<\/td><td class=\"column-8\">125%<\/td><td class=\"column-9\">78%<\/td><td class=\"column-10\">21%<\/td><td class=\"column-11\">15m<\/td>\n<\/tr>\n<tr class=\"row-11 odd\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/deathshield\/\">DEATHSHIELD<\/a><\/td><td class=\"column-2\">Auto Shotgun<\/td><td class=\"column-3\">Tier III: Fortress<br \/>\nReceive up to [X]% damage bonus based on your Armor.<\/td><td class=\"column-4\">Tier II: Striga<br \/>\n[X]% of Critical Damage is returned to you as Health.<\/td><td class=\"column-5\">10<\/td><td class=\"column-6\">240<\/td><td class=\"column-7\">2s<\/td><td class=\"column-8\">139%<\/td><td class=\"column-9\">94%<\/td><td class=\"column-10\">54%<\/td><td class=\"column-11\">17m<\/td>\n<\/tr>\n<tr class=\"row-12 even\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/disintegrator\/\">DISINTEGRATOR<\/a><\/td><td class=\"column-2\">Revolver<\/td><td class=\"column-3\">Tier III: Strings of Gauss<br \/>\nShots link up to [Y] enemies in a [Z] meter radius of the target and deal [X] electric damage to each of them. Cooldown of 2 seconds.<\/td><td class=\"column-4\">Tier I: Soul Devourer<br \/>\nKilling shots regenerate [X] points of your Health.<\/td><td class=\"column-5\">6<\/td><td class=\"column-6\">361<\/td><td class=\"column-7\">1.6s<\/td><td class=\"column-8\">200%<\/td><td class=\"column-9\">94%<\/td><td class=\"column-10\">25%<\/td><td class=\"column-11\">20m<\/td>\n<\/tr>\n<tr class=\"row-13 odd\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/enochs-blessing\/\">ENOCH'S BLESSING<\/a><\/td><td class=\"column-2\">Pump Action Shotgun<\/td><td class=\"column-3\">Tier III: Life and Death<br \/>\nKilling shots create a blast that restores [X]% of Health to players.<\/td><td class=\"column-4\">Tier II: Gravedigger's Frenzy<br \/>\nCritical shots increase your Critical Damage by [X]% for [Y] seconds.<\/td><td class=\"column-5\">6<\/td><td class=\"column-6\">68<\/td><td class=\"column-7\">2.1s<\/td><td class=\"column-8\">125%<\/td><td class=\"column-9\">78%<\/td><td class=\"column-10\">21%<\/td><td class=\"column-11\">15m<\/td>\n<\/tr>\n<tr class=\"row-14 even\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/fatal-symbiont\/\">FATAL SYMBIONT<\/a><\/td><td class=\"column-2\">Submachine Gun<\/td><td class=\"column-3\">Tier III: Dark Sacrifice<br \/>\nDuring combat, your weapon drains up to [X]% of your Maximum Health, in exchange for [Y]% Weapon Damage bonus.<\/td><td class=\"column-4\">Tier I: Bleeding Bullets<br \/>\n<\/td><td class=\"column-5\">50<\/td><td class=\"column-6\">857<\/td><td class=\"column-7\">1.3<\/td><td class=\"column-8\">150%<\/td><td class=\"column-9\">55%<\/td><td class=\"column-10\">89%<\/td><td class=\"column-11\">15m<\/td>\n<\/tr>\n<tr class=\"row-15 odd\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/funeral-pyre\/\">FUNERAL PYRE<\/a><\/td><td class=\"column-2\">Auto Shotgun<\/td><td class=\"column-3\">Tier III: Shadow Comet<br \/>\nShots call down a comet, dealing [X] damage to enemies within a [Y] meter radius.<\/td><td class=\"column-4\">Tier II: Resistance Breaker Shots decrease your target's Resistance by [X]% for [Y] seconds.<\/td><td class=\"column-5\">20<\/td><td class=\"column-6\">462<\/td><td class=\"column-7\">3s<\/td><td class=\"column-8\">120%<\/td><td class=\"column-9\">79%<\/td><td class=\"column-10\">84%<\/td><td class=\"column-11\">10m<\/td>\n<\/tr>\n<tr class=\"row-16 even\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/golems-limb\/\">GOLEM'S LIMB<\/a><\/td><td class=\"column-2\">Pump Action Shotgun<\/td><td class=\"column-3\">Tier III: Golem Rising: Klling shots grant you a protective Golem effect for 3 seconds.<\/td><td class=\"column-4\">Tier I: Vampire: Killing shots grant 15% Skill Leech boost for 20 seconds<\/td><td class=\"column-5\">6<\/td><td class=\"column-6\">68<\/td><td class=\"column-7\">2.1s<\/td><td class=\"column-8\">125%<\/td><td class=\"column-9\">78%<\/td><td class=\"column-10\">21%<\/td><td class=\"column-11\">15m<\/td>\n<\/tr>\n<tr class=\"row-17 odd\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/grim-marrow\/\">GRIM MARROW<\/a><\/td><td class=\"column-2\">Light Machinegun<\/td><td class=\"column-3\">Tier III: Singularity: Killing shots create an Anomaly singularity. When destroyed, the singularity explodes dealing x damage to enemies with a 6.5 meter radius.<\/td><td class=\"column-4\">Tier II: Improved Stiffening: Shots inflict slow on enemies. Cooldown of 4 seconds.<\/td><td class=\"column-5\">80<\/td><td class=\"column-6\">545<\/td><td class=\"column-7\">3s<\/td><td class=\"column-8\">129%<\/td><td class=\"column-9\">96%<\/td><td class=\"column-10\">91%<\/td><td class=\"column-11\">50m<\/td>\n<\/tr>\n<tr class=\"row-18 even\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/heir-to-the-desert\/\">HEIR TO THE DESERT<\/a><\/td><td class=\"column-2\">Assault Rifle<\/td><td class=\"column-3\">Tier III: Sandstorm<br \/>\nShots conjure a sandstorm, dealing [X] damage over [Y] seconds. Cooldown of 5 seconds.<\/td><td class=\"column-4\">Tier I: Bleeding Bullets<br \/>\nShots inflict Bleed on enemies. Cooldown of 8 Seconds.<\/td><td class=\"column-5\">60<\/td><td class=\"column-6\">409<\/td><td class=\"column-7\">1.1s<\/td><td class=\"column-8\">150%<\/td><td class=\"column-9\">91%<\/td><td class=\"column-10\">67%<\/td><td class=\"column-11\">35m<\/td>\n<\/tr>\n<tr class=\"row-19 odd\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/icarus\/\">ICARUS<\/a><\/td><td class=\"column-2\">Auto Sniper<\/td><td class=\"column-3\">Tier III: Ultimate Anomaly Surge<br \/>\nCritical shots spawn an Anomaly energy blast that deals [X] damage in a [Y] meter radius.<\/td><td class=\"column-4\">Tier II: Brain-Eater<br \/>\nCritical shots do not consume ammo.<\/td><td class=\"column-5\">36<\/td><td class=\"column-6\">400<\/td><td class=\"column-7\">1.2s<\/td><td class=\"column-8\">200%<\/td><td class=\"column-9\">78%<\/td><td class=\"column-10\">78%<\/td><td class=\"column-11\">55m<\/td>\n<\/tr>\n<tr class=\"row-20 even\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/imploder\/\">IMPLODER<\/a><\/td><td class=\"column-2\">Double Gun<\/td><td class=\"column-3\">Tier III: Deadly Disturbance<br \/>\nCritical shots activate an unstable Anomaly effect in your enemy causing him to explode, dealing [X] damage to other enemies within a [Y] meter radius.<\/td><td class=\"column-4\">Tier I: Ruler of Leeches<br \/>\nKilling shots increase Weapon Leech by [X]% for [Y] seconds.<\/td><td class=\"column-5\">60<\/td><td class=\"column-6\">750<\/td><td class=\"column-7\">2.7s<\/td><td class=\"column-8\">125%<\/td><td class=\"column-9\">76%<\/td><td class=\"column-10\">79%<\/td><td class=\"column-11\">50m<\/td>\n<\/tr>\n<tr class=\"row-21 odd\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/inferno-seed\/\">INFERNO SEED<\/a><\/td><td class=\"column-2\">Assault Rifle<\/td><td class=\"column-3\">Tier III: Wrath of Moloch<br \/>\nCritical hits cause an explosion, dealing [X] damage and inflicting Burn on enemies within a [Y] meter radius. Cooldown of 3 second.<\/td><td class=\"column-4\">Tier II: Brain-eater<br \/>\nCritical shots do not consume ammo<\/td><td class=\"column-5\">30<\/td><td class=\"column-6\">367<\/td><td class=\"column-7\">1.5s<\/td><td class=\"column-8\">175%<\/td><td class=\"column-9\">82%<\/td><td class=\"column-10\">95%<\/td><td class=\"column-11\">42m<\/td>\n<\/tr>\n<tr class=\"row-22 even\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/lucky\/\">LUCKY<\/a><\/td><td class=\"column-2\">Revolver<\/td><td class=\"column-3\">Tier III: Pinball<br \/>\nEvery critical shot ricochets to [Y] enemies within a [Z] meter radius, dealing weapon's double base damage.<\/td><td class=\"column-4\">Tier II: Improved Toxic Bullets<br \/>\nShots inflict Toxic on enemies. Cooldown of 4 seconds.<\/td><td class=\"column-5\">6<\/td><td class=\"column-6\">361<\/td><td class=\"column-7\">1.6s<\/td><td class=\"column-8\">200%<\/td><td class=\"column-9\">94%<\/td><td class=\"column-10\">25%<\/td><td class=\"column-11\">20m<\/td>\n<\/tr>\n<tr class=\"row-23 odd\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/lucky-jinx\/\">LUCKY JINX<\/a><\/td><td class=\"column-2\">Double Gun<\/td><td class=\"column-3\">Tier III: Ultimate Toxic Bullets<br \/>\nShots inflict Toxic on enemies.<\/td><td class=\"column-4\">Tier II: Perpetuum Mobile<br \/>\nYou instantly replenish your magazine if you kill an enemy with [X]% or less ammo remaining in your magazine. Cooldown of [Y] seconds.<\/td><td class=\"column-5\">80<\/td><td class=\"column-6\">796<\/td><td class=\"column-7\">2.7s<\/td><td class=\"column-8\">139%<\/td><td class=\"column-9\">65%<\/td><td class=\"column-10\">64%<\/td><td class=\"column-11\">80m<\/td>\n<\/tr>\n<tr class=\"row-24 even\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/master-tool\/\">MASTER TOOL<\/a><\/td><td class=\"column-2\">Assault Rifle<\/td><td class=\"column-3\">Tier III: Dome of Protection<br \/>\nKilling shots summon a bullet-stopping dome for [Y] seconds. Cooldown of 5 seconds.<\/td><td class=\"column-4\">Tier II: Perpetuum Mobile<br \/>\nYou instantly replenish your magazine if you kill an enemy with [X]% or less ammo remaining in your magazine. Cooldown of [Y] seconds.<\/td><td class=\"column-5\">15<\/td><td class=\"column-6\">500<\/td><td class=\"column-7\">1.5s<\/td><td class=\"column-8\">250%<\/td><td class=\"column-9\">91%<\/td><td class=\"column-10\">85%<\/td><td class=\"column-11\">55m<\/td>\n<\/tr>\n<tr class=\"row-25 odd\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/mindmugger\/\">MINDMUGGER<\/a><\/td><td class=\"column-2\">Auto Sniper<\/td><td class=\"column-3\">Tier III: Anomaly Mutation<br \/>\nShots on enemies afflicted by any status condition multiplicates and mutates it into a different one.<\/td><td class=\"column-4\">Tier II: Damage Link<br \/>\nShots link up to [X] enemies, sharing [Y]% of their Weapon damage dealt and [Z]% of their Anomaly damage dealt. Cooldown of 4 seconds.<\/td><td class=\"column-5\">18<\/td><td class=\"column-6\">340<\/td><td class=\"column-7\">1.8s<\/td><td class=\"column-8\">300%<\/td><td class=\"column-9\">80%<\/td><td class=\"column-10\">85%<\/td><td class=\"column-11\">100m<\/td>\n<\/tr>\n<tr class=\"row-26 even\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/molten-eidola\/\">MOLTEN EIDOLA<\/a><\/td><td class=\"column-2\">Marksman Rifle<\/td><td class=\"column-3\">Tier III: Ravenous Locust<br \/>\nShots create a swarm of locusts, dealing [X] damage over [Y] seconds and inflicting Weakness to enemies remaining within a [Z] meter radius of the target. Cooldown of 2 seconds.<\/td><td class=\"column-4\">Tier II: Brain-Eater<br \/>\nCritical shots do not consume ammo.<\/td><td class=\"column-5\">1<\/td><td class=\"column-6\">133<\/td><td class=\"column-7\">1.4s<\/td><td class=\"column-8\">150%<\/td><td class=\"column-9\">98%<\/td><td class=\"column-10\">62%<\/td><td class=\"column-11\">125m<\/td>\n<\/tr>\n<tr class=\"row-27 odd\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/rarogs-gaze\/\">RAR\u00d3G'S GAZE<\/a><\/td><td class=\"column-2\">Marksman Rifle<\/td><td class=\"column-3\">Tier III: Weakness Trap: Shots cause explosions, dealing x damage and inflicting weakness on enemies within a 5m radius of the target. Cooldown of 3 seconds.<\/td><td class=\"column-4\">Tier I: Burning Bullets: Shots inflict burn on enemies. Cooldown of 8 seconds.<\/td><td class=\"column-5\">8<\/td><td class=\"column-6\">149<\/td><td class=\"column-7\">2s<\/td><td class=\"column-8\">250%<\/td><td class=\"column-9\">76%<\/td><td class=\"column-10\">59%<\/td><td class=\"column-11\">180m<\/td>\n<\/tr>\n<tr class=\"row-28 even\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/roaring-umbra\/\">ROARING UMBRA<\/a><\/td><td class=\"column-2\">Light Machinegun<\/td><td class=\"column-3\">Tier III: Kinetic Stomp<br \/>\nShots create a seismic shock around you, dealing [X] damage in [Y] meter radius. Cooldown of 3 seconds.<\/td><td class=\"column-4\">Tier I: Bleeding Bullets<br \/>\n<\/td><td class=\"column-5\">100<\/td><td class=\"column-6\">500<\/td><td class=\"column-7\">2.5s<\/td><td class=\"column-8\">110%<\/td><td class=\"column-9\">76%<\/td><td class=\"column-10\">93%<\/td><td class=\"column-11\">50m<\/td>\n<\/tr>\n<tr class=\"row-29 odd\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/shelrogs-excrescence\/\">SHELROG'S EXCRESCENCE<\/a><\/td><td class=\"column-2\">Double Gun<\/td><td class=\"column-3\">Tier III: Ultimate Burning Bullets<br \/>\nShots inflict Burn on enemies.<\/td><td class=\"column-4\">Tier I: Hot Blood<br \/>\nShots pass through enemies whose Health is below [Z]%, ricocheting to [X] enemies within a [Y] meter radius and inflicting Burn.<\/td><td class=\"column-5\">52<\/td><td class=\"column-6\">471<\/td><td class=\"column-7\">1.8s<\/td><td class=\"column-8\">185%<\/td><td class=\"column-9\">76%<\/td><td class=\"column-10\">85%<\/td><td class=\"column-11\">80m<\/td>\n<\/tr>\n<tr class=\"row-30 even\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/spirit-hunter\/\">SPIRIT HUNTER<\/a><\/td><td class=\"column-2\">Bolt Action Rifle<\/td><td class=\"column-3\">Tier III: Ultimate Bone Shrapnel<br \/>\nCritical shots detonate the enemy's bones and turning them into shrapnel that deals [X] damage and inflicts Bleed on enemies within a [Y] meter radius. Cooldown of 3 seconds.<\/td><td class=\"column-4\">Tier I: Bleeding Bullets<br \/>\nShots inflict Bleed on enemies. Cooldown of 8 Seconds.<\/td><td class=\"column-5\">10<\/td><td class=\"column-6\">115<\/td><td class=\"column-7\">2s<\/td><td class=\"column-8\">250%<\/td><td class=\"column-9\">88%<\/td><td class=\"column-10\">73%<\/td><td class=\"column-11\">125m<\/td>\n<\/tr>\n<tr class=\"row-31 odd\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/the-anemoi\/\">THE ANEMOI<\/a><\/td><td class=\"column-2\">Automatic Shotgun<\/td><td class=\"column-3\">Tier III: Moaning Winds<br \/>\nReloading creates a strong blast around you, dealing [X] damage to enemies in range of [Y] meters. Cooldown of 2 seconds.<\/td><td class=\"column-4\">Tier I: Anomaly Surge<br \/>\nCritical shots spawn an Anomaly energy blast that deals [X] damage in a [Y] meter radius.<\/td><td class=\"column-5\">10<\/td><td class=\"column-6\">240<\/td><td class=\"column-7\">2s<\/td><td class=\"column-8\">139%<\/td><td class=\"column-9\">94%<\/td><td class=\"column-10\">54%<\/td><td class=\"column-11\">17m<\/td>\n<\/tr>\n<tr class=\"row-32 even\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/the-bulwark\/\">THE BULWARK<\/a><\/td><td class=\"column-2\">Automatic Shotgun<\/td><td class=\"column-3\">Tier III: Ultimate Anomaly Surge<br \/>\nCritical shots spawn an Anomaly energy blast that deals [X] damage in a [Y] meter radius.<\/td><td class=\"column-4\">Tier I: Clip of Amalthea<br \/>\nThere is a [X]% chance that critical shot will not consume ammo.<\/td><td class=\"column-5\">20<\/td><td class=\"column-6\">462<\/td><td class=\"column-7\">3s<\/td><td class=\"column-8\">120%<\/td><td class=\"column-9\">79%<\/td><td class=\"column-10\">84%<\/td><td class=\"column-11\">10m<\/td>\n<\/tr>\n<tr class=\"row-33 odd\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/the-daimyo\/\">THE DAIMYO<\/a><\/td><td class=\"column-2\">Submachine Gun<\/td><td class=\"column-3\">Tier III: Ultimate Storm Whip<br \/>\nShots bring down lightning on an enemy dealing [X] damage.<\/td><td class=\"column-4\">Tier II: Improved Stiffening<br \/>\nShots inflict slow on enemies. Cooldown of 4 seconds.<\/td><td class=\"column-5\">60<\/td><td class=\"column-6\">409<\/td><td class=\"column-7\">1.1s<\/td><td class=\"column-8\">150%<\/td><td class=\"column-9\">91%<\/td><td class=\"column-10\">67%<\/td><td class=\"column-11\">35m<\/td>\n<\/tr>\n<tr class=\"row-34 even\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/the-guillotine\/\">THE GUILLOTINE<\/a><\/td><td class=\"column-2\">Pump Action Shotgun<\/td><td class=\"column-3\">Tier III: Radiation Splash<br \/>\nReloading causes a small explosion that inflicts Vulnerable and deals [X] damage to enemies within a [Z] meter radius.<\/td><td class=\"column-4\">Tier II: Minefield<br \/>\nKilling shots spawn explosives around your target, each deals [X] damage in a [Y] meter radius.<\/td><td class=\"column-5\">6<\/td><td class=\"column-6\">68<\/td><td class=\"column-7\">2.1s<\/td><td class=\"column-8\">125%<\/td><td class=\"column-9\">78%<\/td><td class=\"column-10\">21%<\/td><td class=\"column-11\">15m<\/td>\n<\/tr>\n<tr class=\"row-35 odd\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/the-headhunter\/\">THE HEADHUNTER<\/a><\/td><td class=\"column-2\">Bolt Action Rifle<\/td><td class=\"column-3\">Tier III: Burst of Decay<br \/>\nCritical shots cause explosions that inflict Toxic on enemies within a <i>[Z]<\/i> meter radius.<\/td><td class=\"column-4\">Tier I: Vampire<br \/>\nKilling shots grant [X]% Skill Leech boost for [Y] seconds.<\/td><td class=\"column-5\">5<\/td><td class=\"column-6\">75<\/td><td class=\"column-7\">2.2s<\/td><td class=\"column-8\">200%<\/td><td class=\"column-9\">100%<\/td><td class=\"column-10\">44%<\/td><td class=\"column-11\">200m<\/td>\n<\/tr>\n<tr class=\"row-36 even\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/the-high-roller\/\">THE HIGH ROLLER<\/a><\/td><td class=\"column-2\">Pump Action Shotgun<\/td><td class=\"column-3\">Tier III: Embalmer's Rage<br \/>\nFor [X] seconds after a killing shot all following shots will be critical shots.<\/td><td class=\"column-4\">Tier II: Clip Roller<br \/>\nWhen your magazine has [X]% or less ammo left you can roll to quickly reload all your equipped weapons.<\/td><td class=\"column-5\">3<\/td><td class=\"column-6\">86<\/td><td class=\"column-7\">1.6s<\/td><td class=\"column-8\">104%<\/td><td class=\"column-9\">65%<\/td><td class=\"column-10\">24%<\/td><td class=\"column-11\">20m<\/td>\n<\/tr>\n<tr class=\"row-37 odd\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/the-iceberg\/\">THE ICEBERG<\/a><\/td><td class=\"column-2\">Bolt Action Rifle<\/td><td class=\"column-3\">Tier III: Winter Blast: Critical shots create an icy blast that inflicts Freeze on enemies within a 4 meter radius.<\/td><td class=\"column-4\">Tier II: Icebreaker: Killing shots against frozen enemies make them explode, dealing 90 damage.<\/td><td class=\"column-5\">5<\/td><td class=\"column-6\">75<\/td><td class=\"column-7\">2.2s<\/td><td class=\"column-8\">200%<\/td><td class=\"column-9\">100%<\/td><td class=\"column-10\">44%<\/td><td class=\"column-11\">200m<\/td>\n<\/tr>\n<tr class=\"row-38 even\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/the-juggler\/\">THE JUGGLER<\/a><\/td><td class=\"column-2\">Assault Rifle<\/td><td class=\"column-3\">Tier III: Scrap Grenade<br \/>\nThe first shot after reload becomes an Anomaly projectile, dealing [X] damage in a [Y] meter radius.<\/td><td class=\"column-4\">Tier II: Minefield<br \/>\nKilling shots spawn explosives around your target, each deals [X] damage in a [Y] meter radius.<\/td><td class=\"column-5\">40<\/td><td class=\"column-6\">600<\/td><td class=\"column-7\">1.5s<\/td><td class=\"column-8\">125%<\/td><td class=\"column-9\">86%<\/td><td class=\"column-10\">91%<\/td><td class=\"column-11\">35m<\/td>\n<\/tr>\n<tr class=\"row-39 odd\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/the-landlubber\/\">THE LANDLUBBER<\/a><\/td><td class=\"column-2\">Bolt Action Rifle<\/td><td class=\"column-3\">Tier III: Legendary Minefield<br \/>\nCritical shots spawn explosives around your target, each deals [X] damage in a [Y] meter radius. Cooldown of 3 seconds.<\/td><td class=\"column-4\">Tier I: Fireworks<br \/>\nShots create an explosion that deals [X] damage to enemies within a [Y] meter radius. Cooldown of 3 seconds.<\/td><td class=\"column-5\">10<\/td><td class=\"column-6\">115<\/td><td class=\"column-7\">2s<\/td><td class=\"column-8\">250%<\/td><td class=\"column-9\">88%<\/td><td class=\"column-10\">73%<\/td><td class=\"column-11\">125m<\/td>\n<\/tr>\n<tr class=\"row-40 even\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/the-migraine\/\">THE MIGRAINE<\/a><\/td><td class=\"column-2\">Submachine Gun<\/td><td class=\"column-3\">Tier III: Ultimate Bleeding Bullets: Shots inflict Bleed on enemies.<\/td><td class=\"column-4\">Tier II: Bomb\u2019s Ahead: Killing shots turn enemies into an Anomaly bomb, dealing 101 damage. Cooldown of 3 seconds.<\/td><td class=\"column-5\">50<\/td><td class=\"column-6\">857<\/td><td class=\"column-7\">1.3s<\/td><td class=\"column-8\">150%<\/td><td class=\"column-9\">55%<\/td><td class=\"column-10\">89%<\/td><td class=\"column-11\">15m<\/td>\n<\/tr>\n<tr class=\"row-41 odd\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/the-reaper\/\">THE REAPER<\/a><\/td><td class=\"column-2\">Light Machinegun<\/td><td class=\"column-3\">Tier III: Ultimate Weakening Bullets<br \/>\nShots inflict Weakness on enemies.<\/td><td class=\"column-4\">Tier II: Death Chains<br \/>\nShots entangle an enemy with chains, dealing [X] damage over [Y] seconds. Cooldown of 2 seconds.<\/td><td class=\"column-5\">150<\/td><td class=\"column-6\">663<\/td><td class=\"column-7\">3.8s<\/td><td class=\"column-8\">110%<\/td><td class=\"column-9\">63%<\/td><td class=\"column-10\">93%<\/td><td class=\"column-11\">42m<\/td>\n<\/tr>\n<tr class=\"row-42 even\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/the-wicker\/\">THE WICKER<\/a><\/td><td class=\"column-2\">Submachine Gun<\/td><td class=\"column-3\">Tier III: Ultimate Ashen Bullets<br \/>\nShots inflict Ash on enemies.<\/td><td class=\"column-4\">Tier I: Ricochet<br \/>\nShots ricochet to another enemy within a [X] meter radius of the initial target.<\/td><td class=\"column-5\">50<\/td><td class=\"column-6\">857<\/td><td class=\"column-7\">1.3s<\/td><td class=\"column-8\">150%<\/td><td class=\"column-9\">55%<\/td><td class=\"column-10\">89%<\/td><td class=\"column-11\">15m<\/td>\n<\/tr>\n<tr class=\"row-43 odd\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/thunderbird\/\">THUNDERBIRD<\/a><\/td><td class=\"column-2\">Assault Rifle<\/td><td class=\"column-3\">Tier III: Ultimate Storm Whip: Shots bring down lightning on enemy dealing x damage.<\/td><td class=\"column-4\">Tier II: Striga: 30% of critical damage is returned to you as health.<\/td><td class=\"column-5\">40<\/td><td class=\"column-6\">600<\/td><td class=\"column-7\">1.5s<\/td><td class=\"column-8\">125%<\/td><td class=\"column-9\">86%<\/td><td class=\"column-10\">91%<\/td><td class=\"column-11\">35m<\/td>\n<\/tr>\n<tr class=\"row-44 even\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/time-ripper\/\">TIME RIPPER<\/a><\/td><td class=\"column-2\">Assault Rifle<\/td><td class=\"column-3\">Tier III: Ultimate Stiffening<br \/>\nShots inflict Slow on enemies.<\/td><td class=\"column-4\">Tier II: Gravedigger's Frenzy<br \/>\nCritical shots increase your Critical Damage by [X]% for [Y] seconds.<\/td><td class=\"column-5\">40<\/td><td class=\"column-6\">600<\/td><td class=\"column-7\">1.5s<\/td><td class=\"column-8\">125%<\/td><td class=\"column-9\">86%<\/td><td class=\"column-10\">91%<\/td><td class=\"column-11\">35m<\/td>\n<\/tr>\n<tr class=\"row-45 odd\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/torment-agony\/\">TORMENT &amp; AGONY<\/a><\/td><td class=\"column-2\">Pistols<\/td><td class=\"column-3\">Tier III: Judgement Enforcer<br \/>\nShots mark enemies. When reloading, deal 5 times your weapon\u2019s damage to every marked enemy. Marks removed when you change your weapon.<\/td><td class=\"column-4\">Tier I: Clip Combustion<br \/>\nReloading weapon creates a shockwave dealing 25 damage to enemies within a 5 meter radius.<\/td><td class=\"column-5\">40<\/td><td class=\"column-6\">750<\/td><td class=\"column-7\">13s<\/td><td class=\"column-8\">129%<\/td><td class=\"column-9\">69%<\/td><td class=\"column-10\">91%<\/td><td class=\"column-11\">25m<\/td>\n<\/tr>\n<tr class=\"row-46 even\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/twisted-mercy\/\">TWISTED MERCY<\/a><\/td><td class=\"column-2\">Marksman Rifle<\/td><td class=\"column-3\">Tier III: Ultimate Vulnerability Bullets<br \/>\nShots inflict Vulnerable on enemies.<\/td><td class=\"column-4\">Tier II: Brain-Eater<br \/>\nCritical shots do not consume ammo.<\/td><td class=\"column-5\">8<\/td><td class=\"column-6\">149<\/td><td class=\"column-7\">2s<\/td><td class=\"column-8\">250%<\/td><td class=\"column-9\">76%<\/td><td class=\"column-10\">59%<\/td><td class=\"column-11\">180m<\/td>\n<\/tr>\n<tr class=\"row-47 odd\">\n\t<td class=\"column-1\"><a href=\"https:\/\/gamingwithdaopa.ellatha.com\/outriders\/voodoo-matchmaker\/\">VOODOO MATCHMAKER<\/a><\/td><td class=\"column-2\">Assault Rifle<\/td><td class=\"column-3\">Tier III: Ultimate Damage Link<br \/>\nShots link up to 2 enemies, sharing 30% of their Weapon damage dealt and 10% of their Anomaly damage dealt.<\/td><td class=\"column-4\">Tier I: Vulnerability Bullets<br \/>\nShots inflict Vulnerable on enemies. Cooldown of 8 seconds.<\/td><td class=\"column-5\">40<\/td><td class=\"column-6\">600<\/td><td class=\"column-7\">1.5s<\/td><td class=\"column-8\">125%<\/td><td class=\"column-9\">86%<\/td><td class=\"column-10\">91%<\/td><td class=\"column-11\">35m<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n\n<p><script async src=\"\/\/pagead2.googlesyndication.com\/pagead\/js\/adsbygoogle.js\"><\/script><br \/>\n<!-- MobileAd --><br \/>\n<ins class=\"adsbygoogle\"\n     style=\"display:block\"\n     data-ad-client=\"ca-pub-5937794123298848\"\n     data-ad-slot=\"8837989613\"\n     data-ad-format=\"auto\"><\/ins><br \/>\n<script>\n(adsbygoogle = window.adsbygoogle || []).push({});\n<\/script><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Listed here are all the currently known legendary weapons available in Outriders. If you plan on maxing out your characters build, you will need to get the legendary weapon piece that fits with your build. Some of the tier 3 mods on the legendaries are very powerful combos with certain skills and classes. This page [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":22,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2],"tags":[3,4],"class_list":["post-20","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-lists","tag-legendary","tag-weapons"],"yoast_head":"<!-- Meta Tags -->\r\n<title>Outriders Legendary Weapons<\/title>\r\n<meta name=\"description\" content=\"Listed here are all the currently known legendary weapons available in Outriders. 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