Lists all the various gear attributes currently available in the Outriders game. These can be found applied on either weapons or armor pieces.
This page will be updated with new information as more is discovered while playing the game. Make sure to bookmark and share this page with your friends on social media and discord.
Name | Description |
---|---|
Anomaly Power | Anomaly Power increases the damage dealt by Melee, Skills and Status Effects. The increase is displayed in the Skill Damage Bonus statistic. |
Armor Pierce | The percentage of enemy armor that is ignored when dealing Weapon Damage. The higher the enemy's armor, the higher armor piercing will scale and deal greater damage. |
Bonus Firepower | Firepower increases the Weapon Damage your character deals. The increase is displayed in the Weapon Damage Bonus statistic. |
Crit Chance | The chance to inflict a random critical hit with weapons. |
Crit Damage | The total Weapon Damage increase of your critical hits and headshots. Includes weapon base damage and all bonuses. |
Close Range Damage | The bonus Weapon Damage dealt to enemies within 10 meters of you. |
Long Range Damage | The bonus Weapon Damage dealt to enemies further than 25 meters from you. |
Cooldown Reduction | Reduces the cooldown of your skills. |
Healing Received | The bonus healing added to direct Heals. Does not affect Leech and Regeneration. |
Skills Life Leech | The percentage of Health regained by dealing Anomaly damage. Includes Status damage. |
Weapon Life Leech | The percentage of Health regained by dealing Weapon Damage. |
Max Health | Increases your hit points amount. |
Resistance Pierce | The percentage of enemy Resistance that is ignored when dealing ability damage. |
Status Power | The increase to the damage of Burning, Toxic and Bleeding, and the increase to the duration of Freeze, Ash, Vulnerable and Weakness. |